Drop InputRedirection::pointerButtonState(uint32_t button) const
Unused code.
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1 changed files with 0 additions and 19 deletions
19
input.h
19
input.h
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@ -87,14 +87,6 @@ public:
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* @return const QPointF& The current global pointer position
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*/
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const QPointF &globalPointer() const;
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/**
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* @brief The last known state of the @p button. If @p button is still unknown the state is
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* @c PointerButtonReleased.
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*
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* @param button The button for which the last known state should be queried.
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* @return KWin::InputRedirection::PointerButtonState
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*/
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PointerButtonState pointerButtonState(uint32_t button) const;
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Qt::MouseButtons qtButtonStates() const;
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Qt::KeyboardModifiers keyboardModifiers() const;
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@ -358,17 +350,6 @@ const QPointF &InputRedirection::globalPointer() const
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return m_globalPointer;
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}
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inline
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InputRedirection::PointerButtonState InputRedirection::pointerButtonState(uint32_t button) const
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{
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auto it = m_pointerButtons.constFind(button);
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if (it != m_pointerButtons.constEnd()) {
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return it.value();
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} else {
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return KWin::InputRedirection::PointerButtonReleased;
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}
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}
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template <typename T>
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inline
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void InputRedirection::registerShortcut(const QKeySequence &shortcut, QAction *action, T *receiver, void (T::*slot)()) {
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