Make group transients transient only for windows in the same group that
were mapped before it, not for new ones. This greatly minimizes the posibility of loops and avoids all those problems in #67914 causes by so many dialogs not having their parent specified. svn path=/trunk/kdebase/kwin/; revision=272281
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1 changed files with 12 additions and 6 deletions
18
group.cpp
18
group.cpp
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@ -292,9 +292,10 @@ bool Client::sameAppWindowRoleMatch( const Client* c1, const Client* c2, bool ac
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In the case of group transient window, Client::transient_for is NULL,
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and Client::groupTransient() returns true. Such window is treated as
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if it were transient for every window in its window group, with the exception
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of the windows that are (even indirectly) transient for it (quite nasty,
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loops must be avoided).
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if it were transient for every window in its window group that has been
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mapped _before_ it (or, to be exact, was added to the same group before it).
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Otherwise two group transients can create loops, which can lead very very
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nasty things (bug #67914 and all its dupes).
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Client::original_transient_for_id is the value of the property, which
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may be different if Client::transient_for_id if e.g. forcing NET::Splash
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@ -347,8 +348,11 @@ void Client::setTransient( Window new_transient_for_id )
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for( ClientList::ConstIterator it = group()->members().begin();
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it != group()->members().end();
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++it )
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if( *it != this )
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(*it)->addTransient( this );
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{
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if( *it == this )
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break; // this means the window is only transient for windows mapped before it
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(*it)->addTransient( this );
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}
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}
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else if( transient_for_id != None )
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{
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@ -726,17 +730,19 @@ void Client::checkGroup()
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else
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++it;
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}
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#if 0 // this would make group transients transient for window that were mapped later
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for( ClientList::ConstIterator it = group()->members().begin();
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it != group()->members().end();
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++it )
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{
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if( !(*it)->groupTransient()) // and its transient for group transients in the new group
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if( !(*it)->groupTransient()) // and group transients in the new group are transient for it
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continue;
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if( *it == this )
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continue;
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addTransient( *it );
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}
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checkGroupTransients();
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#endif
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}
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}
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