less flicker (once again)
svn path=/trunk/kdebase/kwin/; revision=73778
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287b654d39
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1 changed files with 31 additions and 20 deletions
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@ -605,24 +605,35 @@ void KDEClient::resizeEvent( QResizeEvent* e)
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doShape();
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calcHiddenButtons();
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if (isVisibleToTLW()) {
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update(rect());
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int dx = 0;
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int dy = 0;
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if ( e->oldSize().width() != width() )
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dx = 32 + QABS( e->oldSize().width() - width() );
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if ( e->oldSize().height() != height() )
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dy = 8 + QABS( e->oldSize().height() - height() );
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if ( dy )
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update( 0, height() - dy + 1, width(), dy );
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if ( dx ) {
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update( width() - dx + 1, 0, dx, height() );
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update( QRect( QPoint(4,4), titlebar->geometry().bottomLeft() - QPoint(1,0) ) );
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update( QRect( titlebar->geometry().topRight(), QPoint( width() - 4, titlebar->geometry().bottom() ) ) );
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if ( !isVisible() )
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return;
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// make layout update titlebar->geometry() in case some buttons
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// where shown or hidden in calcHiddenButtons() above
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QApplication::sendPostedEvents( this, QEvent::LayoutHint );
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// we selected WResizeNoErase and WNorthWestGravity. That means:
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// on a resize event, we do not get a full paint event and the
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// background is not erased. This makes it possible for us to
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// reduce flicker. All we have to do is to generate the necessary
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// paint events manually. We do this using update(). The titlebar
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// is even more special: it draws every pixel, so there is no need
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// to erase the background. For that reasons we do not use
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// update(), but post a paint event with the erased flag set to
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// FALSE.
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if ( e->oldSize().width() != width() ) {
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int dx = (width() - titlebar->geometry().right()) + QABS( e->oldSize().width() - width() );
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if ( dx )
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update( width() - dx + 1, 0, dx, height() );
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// titlebar needs no background
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QApplication::postEvent( this, new QPaintEvent( titlebar->geometry(), FALSE ) );
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}
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if ( e->oldSize().height() != height() ) {
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int dy = 8 + QABS( e->oldSize().height() - height() );
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update( 0, height() - dy + 1, width(), dy );
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}
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}
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