No sir. This one stays.

svn path=/trunk/kdebase/kwin/; revision=102782
This commit is contained in:
Michael Matz 2001-06-18 01:59:02 +00:00
parent ffdf3910d2
commit 7c239c69ba
5 changed files with 1307 additions and 0 deletions

21
clients/b2/Makefile.am Normal file
View file

@ -0,0 +1,21 @@
INCLUDES = $(all_includes)
kde_module_LTLIBRARIES = libkwinb2.la
libkwinb2_la_SOURCES = b2client.cpp
libkwinb2_la_LIBADD = ../../kwin.la
libkwinb2_la_LDFLAGS = $(all_libraries) $(KDE_PLUGIN)
METASOURCES = AUTO
noinst_HEADERS = b2client.h
lnkdir = $(kde_datadir)/kwin/
lnk_DATA = b2.desktop
EXTRA_DIST = $(lnk_DATA)
###KMAKE-start (don't edit or delete this block)
###KMAKE-end

3
clients/b2/b2.desktop Normal file
View file

@ -0,0 +1,3 @@
[Desktop Entry]
Name=B II
X-KDE-Library=libkwinb2

1065
clients/b2/b2client.cpp Normal file

File diff suppressed because it is too large Load diff

120
clients/b2/b2client.h Normal file
View file

@ -0,0 +1,120 @@
#ifndef __B2CLIENT_H
#define __B2CLIENT_H
#include <qtoolbutton.h>
#include <qbitmap.h>
#include <kpixmap.h>
#include "../../client.h"
class QLabel;
//class QSpacerItem;
//class QHBoxLayout;
class QGridLayout;
namespace KWinInternal {
class B2Button : public QButton
{
Q_OBJECT
public:
B2Button(Client *_client=0, QWidget *parent=0, const char *name=0)
: QButton(parent, name){useMiniIcon = false; client = _client;}
B2Button(KPixmap *pix, KPixmap *pixDown, KPixmap *iPix, KPixmap *iPixDown,
Client *_client=0, QWidget *parent=0, const char *name=0);
void setBg(const QColor &c){bg = c;}
void setPixmaps(KPixmap *pix, KPixmap *pixDown, KPixmap *iPix,
KPixmap *iPixDown);
void setToggle(){setToggleType(Toggle);}
void setActive(bool on){setOn(on);}
void setUseMiniIcon(){useMiniIcon = true;}
QSize sizeHint() const;
QSizePolicy sizePolicy() const;
protected:
virtual void drawButton(QPainter *p);
void drawButtonLabel(QPainter *){;}
bool useMiniIcon;
KPixmap *pNorm, *pDown, *iNorm, *iDown;
QColor bg; //only use one color (the rest is pixmap) so forget QPalette ;)
Client *client;
void mousePressEvent( QMouseEvent* e );
void mouseReleaseEvent( QMouseEvent* e );
public:
int last_button;
};
class B2Client;
class B2Titlebar : public QWidget
{
Q_OBJECT
public:
B2Titlebar(B2Client *parent);
~B2Titlebar(){;}
bool isFullyObscured() const {return isfullyobscured;}
void recalcBuffer();
protected:
void paintEvent( QPaintEvent* );
bool x11Event(XEvent *e);
void mouseDoubleClickEvent( QMouseEvent * );
void mousePressEvent( QMouseEvent * );
void mouseReleaseEvent( QMouseEvent * );
void mouseMoveEvent(QMouseEvent *);
void init();
void resizeEvent(QResizeEvent *ev);
QString oldTitle;
KPixmap titleBuffer;
bool set_x11mask;
bool isfullyobscured;
bool shift_move;
QPoint moveOffset;
B2Client *client;
};
class B2Client : public KWinInternal::Client
{
Q_OBJECT
friend class B2Titlebar;
public:
B2Client( Workspace *ws, WId w, QWidget *parent=0, const char *name=0 );
~B2Client(){;}
void unobscureTitlebar();
void titleMoveAbs(int new_ofs);
void titleMoveRel(int xdiff);
protected:
void resizeEvent( QResizeEvent* );
void paintEvent( QPaintEvent* );
void showEvent( QShowEvent* );
void windowWrapperShowEvent( QShowEvent* );
void init();
void captionChange( const QString& name );
void stickyChange(bool on);
void activeChange(bool on);
void maximizeChange(bool m);
void iconChange();
void doShape();
MousePosition mousePosition( const QPoint& p ) const;
private slots:
void menuButtonPressed();
void slotReset();
void maxButtonClicked();
private:
void positionButtons();
enum ButtonType{BtnMenu=0, BtnSticky, BtnIconify, BtnMax, BtnClose,
BtnHelp};
//B2Button* button[5];
B2Button* button[6];
//QSpacerItem* titlebar;
//QHBoxLayout *tLayout;
QGridLayout *g;
int bar_x_ofs;
B2Titlebar *titlebar;
int in_unobs;
};
};
#endif

98
clients/b2/bitmaps.h Normal file
View file

@ -0,0 +1,98 @@
#ifndef __STDCLIENT_BITMAPS_H
#define __STDCLIENT_BITMAPS_H
/**
* The standard client has the capability to color it's titlebar buttons
* according to the new color scheme. In order to do this it needs a bitmap
* for each shade which it draws into a pixmap with the appropriate color.
* These are all the bitmaps.
*/
static unsigned char close_white_bits[] = {
0x00, 0x00, 0x00, 0x00, 0x04, 0x10, 0x04, 0x08, 0x08, 0x04, 0x10, 0x02,
0x20, 0x01, 0x40, 0x00, 0x40, 0x00, 0x20, 0x01, 0x10, 0x02, 0x08, 0x04,
0x04, 0x08, 0x04, 0x10, 0x00, 0x00, 0x00, 0x00};
static unsigned char close_dgray_bits[] = {
0x00, 0x00, 0x00, 0x00, 0x08, 0x20, 0x18, 0x30, 0x30, 0x18, 0x60, 0x0c,
0xc0, 0x06, 0x80, 0x03, 0x80, 0x03, 0xc0, 0x06, 0x60, 0x0c, 0x30, 0x18,
0x18, 0x30, 0x08, 0x20, 0x00, 0x00, 0x00, 0x00};
static unsigned char menu_white_bits[] = {
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0xfc, 0x3f, 0x04, 0x00, 0x04, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00};
static unsigned char menu_dgray_bits[] = {
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x20, 0xf8, 0x3f, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00};
static unsigned char menu_mask_bits[] = {
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0xfc, 0x3f, 0x04, 0x20, 0xfc, 0x3f, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00};
static unsigned char pindown_white_bits[] = {
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x0f, 0x80, 0x1f, 0xa0, 0x03,
0xb0, 0x01, 0x30, 0x01, 0xf0, 0x00, 0x70, 0x00, 0x20, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00};
static unsigned char pindown_gray_bits[] = {
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x1c,
0x00, 0x0e, 0x00, 0x06, 0x00, 0x00, 0x80, 0x07, 0xc0, 0x03, 0xe0, 0x01,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00};
static unsigned char pindown_dgray_bits[] = {
0x00, 0x00, 0x00, 0x00, 0x00, 0x0f, 0xc0, 0x10, 0x70, 0x20, 0x50, 0x20,
0x48, 0x30, 0xc8, 0x38, 0x08, 0x1f, 0x08, 0x18, 0x10, 0x1c, 0x10, 0x0e,
0xe0, 0x07, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00};
static unsigned char pindown_mask_bits[] = {
0x00, 0x00, 0x00, 0x00, 0x00, 0x0f, 0xc0, 0x1f, 0xf0, 0x3f, 0xf0, 0x3f,
0xf8, 0x3f, 0xf8, 0x3f, 0xf8, 0x1f, 0xf8, 0x1f, 0xf0, 0x1f, 0xf0, 0x0f,
0xe0, 0x07, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00};
static unsigned char pinup_white_bits[] = {
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0x00, 0x80, 0x11,
0x3f, 0x15, 0x00, 0x15, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00};
static unsigned char pinup_gray_bits[] = {
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x80, 0x0a, 0xbf, 0x0a, 0x80, 0x15, 0x80, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00};
static unsigned char pinup_dgray_bits[] = {
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xc0, 0x20, 0x40, 0x31, 0x40, 0x2e,
0x40, 0x20, 0x40, 0x20, 0x7f, 0x2a, 0x40, 0x3f, 0xc0, 0x31, 0xc0, 0x20,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00};
static unsigned char pinup_mask_bits[] = {
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xc0, 0x20, 0xc0, 0x31, 0xc0, 0x3f,
0xff, 0x3f, 0xff, 0x3f, 0xff, 0x3f, 0xc0, 0x3f, 0xc0, 0x31, 0xc0, 0x20,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00};
static unsigned char help_mask_bits[] = {
0x00,0x00,0x00,0x00,0xe0,0x03,0xf0,0x07,0x70,0x0e,0x60,0x0e,0x00,0x0f,0x80,
0x07,0xc0,0x03,0xc0,0x01,0x80,0x01,0xc0,0x00,0xc0,0x01,0x80,0x01,0x00,0x00,
0x00,0x00,0x00,0x00,0x00,0x4c,0x0b,0x08,0x58,0x65,0x09,0x08,0x90,0x00,0x00,
0x00,0x09,0x04,0x00,0x00,0x72,0x6f,0x6f,0x74,0x00,0x24,0x31,0x24,0x47,0x6b,
0x65,0x44,0x78,0x63 };
static unsigned char help_dark_bits[] = {
0x00,0x00,0x00,0x00,0xe0,0x03,0x30,0x06,0x30,0x06,0x00,0x06,0x00,0x03,0x80,
0x01,0xc0,0x00,0xc0,0x00,0x00,0x00,0xc0,0x00,0xc0,0x00,0x00,0x00,0x00,0x00,
0x00,0x00,0x00,0x00,0x65,0x64,0x28,0x29,0x00,0x00,0x00,0x00,0x90,0x00,0x00,
0x00,0x21,0x00,0x00,0x00,0x34,0xfe,0x12,0x2b,0x00,0x00,0xff,0xff,0x58,0xc0,
0x01,0x2b,0x45,0xfe };
static unsigned char help_light_bits[] = {
0x00,0x00,0x00,0x00,0x00,0x00,0xc0,0x01,0x40,0x08,0x60,0x08,0x00,0x0c,0x00,
0x06,0x00,0x03,0x00,0x01,0x80,0x01,0x00,0x00,0x00,0x01,0x80,0x01,0x00,0x00,
0x00,0x00,0x00,0x00,0x00,0x4c,0x0b,0x08,0x58,0x65,0x09,0x08,0x90,0x00,0x00,
0x00,0x09,0x04,0x00,0x00,0x72,0x6f,0x6f,0x74,0x00,0x24,0x31,0x24,0x47,0x6b,
0x65,0x44,0x78,0x63 };
#endif