Drop the Workspace::slotSwitchWindowFoo methods
Summary: They were only delegating into switchWindow(Direction), so let's do the same through std::bind in kwinbindings and delegate to it directly in scripting's WorkspaceWrapper. Test Plan: Not yet, want to add test case for Workspace::switchWindow Reviewers: #kwin, #plasma Subscribers: plasma-devel Tags: #plasma Differential Revision: https://phabricator.kde.org/D6791
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4 changed files with 28 additions and 57 deletions
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@ -112,14 +112,14 @@ DEF4("Window Quick Tile Top Right", I18N_NOOP("Quick Tile Window to the Top Righ
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0, std::bind(&Workspace::quickTileWindow, this, QuickTileFlag::Top | QuickTileFlag::Right));
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0, std::bind(&Workspace::quickTileWindow, this, QuickTileFlag::Top | QuickTileFlag::Right));
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DEF4("Window Quick Tile Bottom Right", I18N_NOOP("Quick Tile Window to the Bottom Right"),
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DEF4("Window Quick Tile Bottom Right", I18N_NOOP("Quick Tile Window to the Bottom Right"),
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0, std::bind(&Workspace::quickTileWindow, this, QuickTileFlag::Bottom | QuickTileFlag::Right));
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0, std::bind(&Workspace::quickTileWindow, this, QuickTileFlag::Bottom | QuickTileFlag::Right));
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DEF2("Switch Window Up", I18N_NOOP("Switch to Window Above"),
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DEF4("Switch Window Up", I18N_NOOP("Switch to Window Above"),
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Qt::META + Qt::ALT + Qt::Key_Up, slotSwitchWindowUp);
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Qt::META + Qt::ALT + Qt::Key_Up, std::bind(static_cast<void (Workspace::*)(Direction)>(&Workspace::switchWindow), this, DirectionNorth));
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DEF2("Switch Window Down", I18N_NOOP("Switch to Window Below"),
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DEF4("Switch Window Down", I18N_NOOP("Switch to Window Below"),
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Qt::META + Qt::ALT + Qt::Key_Down, slotSwitchWindowDown);
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Qt::META + Qt::ALT + Qt::Key_Down, std::bind(static_cast<void (Workspace::*)(Direction)>(&Workspace::switchWindow), this, DirectionSouth));
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DEF2("Switch Window Right", I18N_NOOP("Switch to Window to the Right"),
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DEF4("Switch Window Right", I18N_NOOP("Switch to Window to the Right"),
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Qt::META + Qt::ALT + Qt::Key_Right, slotSwitchWindowRight);
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Qt::META + Qt::ALT + Qt::Key_Right, std::bind(static_cast<void (Workspace::*)(Direction)>(&Workspace::switchWindow), this, DirectionEast));
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DEF2("Switch Window Left", I18N_NOOP("Switch to Window to the Left"),
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DEF4("Switch Window Left", I18N_NOOP("Switch to Window to the Left"),
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Qt::META + Qt::ALT + Qt::Key_Left, slotSwitchWindowLeft);
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Qt::META + Qt::ALT + Qt::Key_Left, std::bind(static_cast<void (Workspace::*)(Direction)>(&Workspace::switchWindow), this, DirectionWest));
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DEF2("Increase Opacity", I18N_NOOP("Increase Opacity of Active Window by 5 %"),
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DEF2("Increase Opacity", I18N_NOOP("Increase Opacity of Active Window by 5 %"),
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0, slotIncreaseWindowOpacity);
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0, slotIncreaseWindowOpacity);
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DEF2("Decrease Opacity", I18N_NOOP("Decrease Opacity of Active Window by 5 %"),
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DEF2("Decrease Opacity", I18N_NOOP("Decrease Opacity of Active Window by 5 %"),
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@ -150,11 +150,6 @@ SLOTWRAPPER(slotWindowGrowVertical)
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SLOTWRAPPER(slotWindowShrinkHorizontal)
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SLOTWRAPPER(slotWindowShrinkHorizontal)
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SLOTWRAPPER(slotWindowShrinkVertical)
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SLOTWRAPPER(slotWindowShrinkVertical)
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SLOTWRAPPER(slotSwitchWindowUp)
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SLOTWRAPPER(slotSwitchWindowDown)
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SLOTWRAPPER(slotSwitchWindowRight)
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SLOTWRAPPER(slotSwitchWindowLeft)
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SLOTWRAPPER(slotIncreaseWindowOpacity)
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SLOTWRAPPER(slotIncreaseWindowOpacity)
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SLOTWRAPPER(slotLowerWindowOpacity)
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SLOTWRAPPER(slotLowerWindowOpacity)
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@ -193,6 +188,18 @@ SLOTWRAPPER(slotWindowQuickTileBottomRight, QuickTileFlag::Bottom | QuickTileFla
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#undef SLOTWRAPPER
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#undef SLOTWRAPPER
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#define SLOTWRAPPER(name,direction) \
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void WorkspaceWrapper::name() { \
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Workspace::self()->switchWindow(Workspace::direction); \
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}
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SLOTWRAPPER(slotSwitchWindowUp, DirectionNorth)
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SLOTWRAPPER(slotSwitchWindowDown, DirectionSouth)
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SLOTWRAPPER(slotSwitchWindowRight, DirectionEast)
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SLOTWRAPPER(slotSwitchWindowLeft, DirectionWest)
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#undef SLOTWRAPPER
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#define SLOTWRAPPER(name,direction) \
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#define SLOTWRAPPER(name,direction) \
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void WorkspaceWrapper::name( ) { \
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void WorkspaceWrapper::name( ) { \
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VirtualDesktopManager::self()->moveTo<direction>(options->isRollOverDesktops()); \
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VirtualDesktopManager::self()->moveTo<direction>(options->isRollOverDesktops()); \
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@ -1657,38 +1657,6 @@ bool Workspace::switchWindow(AbstractClient *c, Direction direction, QPoint curP
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return switchTo;
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return switchTo;
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}
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}
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/*!
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Switches to upper window
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*/
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void Workspace::slotSwitchWindowUp()
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{
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switchWindow(DirectionNorth);
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}
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/*!
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Switches to lower window
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*/
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void Workspace::slotSwitchWindowDown()
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{
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switchWindow(DirectionSouth);
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}
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/*!
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Switches to window on the right
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*/
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void Workspace::slotSwitchWindowRight()
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{
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switchWindow(DirectionEast);
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}
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/*!
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Switches to window on the left
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*/
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void Workspace::slotSwitchWindowLeft()
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{
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switchWindow(DirectionWest);
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}
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/*!
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/*!
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Shows the window operations popup menu for the activeClient()
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Shows the window operations popup menu for the activeClient()
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*/
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*/
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20
workspace.h
20
workspace.h
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@ -371,6 +371,14 @@ public:
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void quickTileWindow(QuickTileMode mode);
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void quickTileWindow(QuickTileMode mode);
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enum Direction {
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DirectionNorth,
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DirectionEast,
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DirectionSouth,
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DirectionWest
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};
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void switchWindow(Direction direction);
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public Q_SLOTS:
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public Q_SLOTS:
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void performWindowOperation(KWin::AbstractClient* c, Options::WindowOperation op);
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void performWindowOperation(KWin::AbstractClient* c, Options::WindowOperation op);
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// Keybindings
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// Keybindings
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@ -404,11 +412,6 @@ public Q_SLOTS:
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void slotWindowShrinkHorizontal();
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void slotWindowShrinkHorizontal();
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void slotWindowShrinkVertical();
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void slotWindowShrinkVertical();
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void slotSwitchWindowUp();
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void slotSwitchWindowDown();
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void slotSwitchWindowRight();
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void slotSwitchWindowLeft();
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void slotIncreaseWindowOpacity();
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void slotIncreaseWindowOpacity();
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void slotLowerWindowOpacity();
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void slotLowerWindowOpacity();
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@ -496,13 +499,6 @@ private:
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void initShortcut(const QString &actionName, const QString &description, const QKeySequence &shortcut,
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void initShortcut(const QString &actionName, const QString &description, const QKeySequence &shortcut,
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Slot slot, const QVariant &data = QVariant());
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Slot slot, const QVariant &data = QVariant());
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void setupWindowShortcut(AbstractClient* c);
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void setupWindowShortcut(AbstractClient* c);
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enum Direction {
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DirectionNorth,
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DirectionEast,
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DirectionSouth,
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DirectionWest
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};
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void switchWindow(Direction direction);
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bool switchWindow(AbstractClient *c, Direction direction, QPoint curPos, int desktop);
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bool switchWindow(AbstractClient *c, Direction direction, QPoint curPos, int desktop);
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void propagateClients(bool propagate_new_clients); // Called only from updateStackingOrder
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void propagateClients(bool propagate_new_clients); // Called only from updateStackingOrder
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