Raise target mobile device DPI

A target mobile DPI of 135 is rather low and results in excessively
large scale factors, so everything is too big.. Let's raise it a
little bit to improve the default level of information density on
these devices that are designed to be held close to the face.

This has the effect of changing the calculated default scale factor for
the following devices:

| Device     | Device DPI | Old scale factor | New scale factor |
| ---------- | ---------- | ---------------- | ---------------- |
| Steam Deck | 204        | 1.5              | 1.25             |
| PinePhone  | 268        | 2.0              | 1.75             |
| OnePlus    | 388        | 3.0              | 2.5              |

Devices are taken from the autotest data found at
https://invent.kde.org/plasma/kscreen/-/blob/master/tests/kded/configs/AutogeneratedMobileScreenScales.json
This commit is contained in:
Nate Graham 2024-03-06 20:31:29 -07:00
parent f3d9e5c90c
commit 7ff51ba47c

View file

@ -519,7 +519,7 @@ double OutputConfigurationStore::targetDpi(Output *output) const
return 125;
} else {
// phone screens: even closer than laptops
return 136;
return 150;
}
} else {
// "normal" 1x scale desktop monitor dpi