Build the input shape on a helper window instead of directly,

this avoids having a hole in the shape temporarily. This seems
to break non-click-to-focus mouse policies on some systems
(works fine here though).


svn path=/trunk/KDE/kdebase/workspace/; revision=594160
This commit is contained in:
Luboš Luňák 2006-10-10 10:28:32 +00:00
parent 259cf5e401
commit 825a9235d6

View file

@ -28,7 +28,6 @@ License. See the file "COPYING" for the exact licensing terms.
#include "atoms.h"
#include "notifications.h"
#include "rules.h"
#include "scene.h"
#include <X11/extensions/shape.h>
#include <QX11Info>
@ -64,10 +63,12 @@ namespace KWinInternal
is done in manage().
*/
Client::Client( Workspace *ws )
: Toplevel( ws ),
: QObject( NULL ),
client( None ),
wrapper( None ),
frame( None ),
decoration( NULL ),
wspace( ws ),
bridge( new Bridge( this )),
move_faked_activity( false ),
move_resize_grab_window( None ),
@ -110,6 +111,7 @@ Client::Client( Workspace *ws )
deleting = false;
keep_above = false;
keep_below = false;
is_shape = false;
motif_noborder = false;
motif_may_move = true;
motif_may_resize = true;
@ -141,7 +143,7 @@ Client::Client( Workspace *ws )
cmap = None;
geom = QRect( 0, 0, 100, 100 ); // so that decorations don't start with size being (0,0)
frame_geometry = QRect( 0, 0, 100, 100 ); // so that decorations don't start with size being (0,0)
client_size = QSize( 100, 100 );
// SELI initialize xsizehints??
@ -154,8 +156,7 @@ Client::~Client()
{
assert(!moveResizeMode);
assert( client == None );
assert( wrapper == None );
// assert( frameId() == None );
assert( frame == None && wrapper == None );
assert( decoration == NULL );
assert( postpone_geometry_updates == 0 );
assert( !check_active_modal );
@ -176,7 +177,6 @@ void Client::releaseWindow( bool on_shutdown )
{
assert( !deleting );
deleting = true;
finishCompositing();
workspace()->discardUsedWindowRules( this, true ); // remove ForceTemporarily rules
StackingUpdatesBlocker blocker( workspace());
if (moveResizeMode)
@ -220,8 +220,8 @@ void Client::releaseWindow( bool on_shutdown )
client = None;
XDestroyWindow( display(), wrapper );
wrapper = None;
XDestroyWindow( display(), frameId());
// frame = None;
XDestroyWindow( display(), frame );
frame = None;
--postpone_geometry_updates; // don't use GeometryUpdatesBlocker, it would now set the geometry
deleteClient( this, Allowed );
}
@ -232,7 +232,6 @@ void Client::destroyClient()
{
assert( !deleting );
deleting = true;
finishCompositing();
workspace()->discardUsedWindowRules( this, true ); // remove ForceTemporarily rules
StackingUpdatesBlocker blocker( workspace());
if (moveResizeMode)
@ -248,8 +247,8 @@ void Client::destroyClient()
client = None; // invalidate
XDestroyWindow( display(), wrapper );
wrapper = None;
XDestroyWindow( display(), frameId());
// frame = None;
XDestroyWindow( display(), frame );
frame = None;
--postpone_geometry_updates; // don't use GeometryUpdatesBlocker, it would now set the geometry
deleteClient( this, Allowed );
}
@ -265,6 +264,7 @@ void Client::updateDecoration( bool check_workspace_pos, bool force )
destroyDecoration();
if( !noBorder())
{
setMask( QRegion()); // reset shape mask
decoration = workspace()->createDecoration( bridge );
// TODO check decoration's minimum size?
decoration->init();
@ -279,8 +279,6 @@ void Client::updateDecoration( bool check_workspace_pos, bool force )
workarea_diff_x = save_workarea_diff_x;
workarea_diff_y = save_workarea_diff_y;
do_show = true;
if( scene != NULL )
scene->windowGeometryShapeChanged( this );
}
else
destroyDecoration();
@ -290,7 +288,6 @@ void Client::updateDecoration( bool check_workspace_pos, bool force )
if( do_show )
decoration->widget()->show();
updateFrameExtents();
addDamage( rect());
}
void Client::destroyDecoration()
@ -308,9 +305,6 @@ void Client::destroyDecoration()
move( grav );
workarea_diff_x = save_workarea_diff_x;
workarea_diff_y = save_workarea_diff_y;
if( scene != NULL )
scene->windowGeometryShapeChanged( this );
addDamage( rect());
}
}
@ -340,7 +334,7 @@ void Client::checkBorderSizes()
void Client::detectNoBorder()
{
if( shape())
if( Shape::hasShape( window()))
{
noborder = true;
return;
@ -428,22 +422,47 @@ void Client::setUserNoBorder( bool set )
void Client::updateShape()
{
if ( shape() )
XShapeCombineShape(display(), frameId(), ShapeBounding,
clientPos().x(), clientPos().y(),
window(), ShapeBounding, ShapeSet);
else
XShapeCombineMask( display(), frameId(), ShapeBounding, 0, 0,
None, ShapeSet);
if( scene != NULL )
scene->windowGeometryShapeChanged( this );
addDamage( rect());
// workaround for #19644 - shaped windows shouldn't have decoration
if( shape() && !noBorder())
{
noborder = true;
updateDecoration( true );
}
if( shape())
{
XShapeCombineShape(display(), frameId(), ShapeBounding,
clientPos().x(), clientPos().y(),
window(), ShapeBounding, ShapeSet);
}
// !shape() mask setting is done in setMask() when the decoration
// calls it or when the decoration is created/destroyed
if( Shape::version() >= 0x11 ) // 1.1, has input shape support
{ // There appears to be no way to find out if a window has input
// shape set or not, so always propagate the input shape
// (it's the same like the bounding shape by default).
// Also, build the shape using a helper window, not directly
// in the frame window, because the sequence set-shape-to-frame,
// remove-shape-of-client, add-input-shape-of-client has the problem
// that after the second step there's a hole in the input shape
// until the real shape of the client is added and that can make
// the window lose focus (which is a problem with mouse focus policies)
static Window helper_window = None;
if( helper_window == None )
helper_window = XCreateSimpleWindow( display(), rootWindow(),
0, 0, 1, 1, 0, 0, 0 );
XResizeWindow( display(), helper_window, width(), height());
XShapeCombineShape( display(), helper_window, ShapeInput, 0, 0,
frameId(), ShapeBounding, ShapeSet );
XShapeCombineShape( display(), helper_window, ShapeInput,
clientPos().x(), clientPos().y(),
window(), ShapeBounding, ShapeSubtract );
XShapeCombineShape( display(), helper_window, ShapeInput,
clientPos().x(), clientPos().y(),
window(), ShapeInput, ShapeUnion );
XShapeCombineShape( display(), frameId(), ShapeInput, 0, 0,
helper_window, ShapeInput, ShapeSet );
}
}
void Client::setMask( const QRegion& reg, int mode )
@ -472,9 +491,7 @@ void Client::setMask( const QRegion& reg, int mode )
xrects, rects.count(), ShapeSet, mode );
delete[] xrects;
}
if( scene != NULL )
scene->windowGeometryShapeChanged( this );
addDamage( rect());
updateShape();
}
QRegion Client::mask() const
@ -919,7 +936,7 @@ void Client::rawShow()
{
if( decoration != NULL )
decoration->widget()->show(); // not really necessary, but let it know the state
XMapWindow( display(), frameId());
XMapWindow( display(), frame );
if( !isShade())
{
XMapWindow( display(), wrapper );
@ -941,7 +958,7 @@ void Client::rawHide()
// will be missed is also very minimal, so I don't think it's needed to grab the server
// here.
XSelectInput( display(), wrapper, ClientWinMask ); // avoid getting UnmapNotify
XUnmapWindow( display(), frameId());
XUnmapWindow( display(), frame );
XUnmapWindow( display(), wrapper );
XUnmapWindow( display(), client );
XSelectInput( display(), wrapper, ClientWinMask | SubstructureNotifyMask );
@ -1286,7 +1303,7 @@ QString Client::readName() const
return KWin::readNameProperty( window(), XA_WM_NAME );
}
KWIN_COMPARE_PREDICATE( FetchNameInternalPredicate, Client, const Client*, (!cl->isSpecialWindow() || cl->isToolbar()) && cl != value && cl->caption() == value->caption());
KWIN_COMPARE_PREDICATE( FetchNameInternalPredicate, const Client*, (!cl->isSpecialWindow() || cl->isToolbar()) && cl != value && cl->caption() == value->caption());
void Client::setCaption( const QString& _s, bool force )
{
@ -1603,6 +1620,58 @@ bool Client::wantsInput() const
return rules()->checkAcceptFocus( input || Ptakefocus );
}
bool Client::isDesktop() const
{
return windowType() == NET::Desktop;
}
bool Client::isDock() const
{
return windowType() == NET::Dock;
}
bool Client::isTopMenu() const
{
return windowType() == NET::TopMenu;
}
bool Client::isMenu() const
{
return windowType() == NET::Menu && !isTopMenu(); // because of backwards comp.
}
bool Client::isToolbar() const
{
return windowType() == NET::Toolbar;
}
bool Client::isSplash() const
{
return windowType() == NET::Splash;
}
bool Client::isUtility() const
{
return windowType() == NET::Utility;
}
bool Client::isDialog() const
{
return windowType() == NET::Dialog;
}
bool Client::isNormalWindow() const
{
return windowType() == NET::Normal;
}
bool Client::isSpecialWindow() const
{
return isDesktop() || isDock() || isSplash() || isTopMenu()
|| isToolbar(); // TODO
}
NET::WindowType Client::windowType( bool direct, int supported_types ) const
{
NET::WindowType wt = info->windowType( supported_types );
@ -1634,12 +1703,6 @@ NET::WindowType Client::windowType( bool direct, int supported_types ) const
return wt;
}
bool Client::isSpecialWindow() const
{
return isDesktop() || isDock() || isSplash() || isTopMenu()
|| isToolbar(); // TODO
}
/*!
Sets an appropriate cursor shape for the logical mouse position \a m
@ -1736,24 +1799,46 @@ void Client::cancelAutoRaise()
autoRaiseTimer = 0;
}
double Client::opacity() const
#ifndef NDEBUG
kdbgstream& operator<<( kdbgstream& stream, const Client* cl )
{
if( info->opacity() == 0xffffffff )
return 1.0;
return info->opacity() * 1.0 / 0xffffffff;
if( cl == NULL )
return stream << "\'NULL_CLIENT\'";
return stream << "\'ID:" << cl->window() << ";WMCLASS:" << cl->resourceClass() << ":" << cl->resourceName() << ";Caption:" << cl->caption() << "\'";
}
void Client::setOpacity( double opacity )
kdbgstream& operator<<( kdbgstream& stream, const ClientList& list )
{
opacity = qBound( 0.0, opacity, 1.0 );
info->setOpacity( static_cast< unsigned long >( opacity * 0xffffffff ));
// we'll react on PropertyNotify
stream << "LIST:(";
bool first = true;
for( ClientList::ConstIterator it = list.begin();
it != list.end();
++it )
{
if( !first )
stream << ":";
first = false;
stream << *it;
}
stream << ")";
return stream;
}
void Client::debug( kdbgstream& stream ) const
kdbgstream& operator<<( kdbgstream& stream, const ConstClientList& list )
{
stream << "\'ID:" << window() << ";WMCLASS:" << resourceClass() << ":" << resourceName() << ";Caption:" << caption() << "\'";
stream << "LIST:(";
bool first = true;
for( ConstClientList::ConstIterator it = list.begin();
it != list.end();
++it )
{
if( !first )
stream << ":";
first = false;
stream << *it;
}
stream << ")";
return stream;
}
#endif
QPixmap * kwin_get_menu_pix_hack()
{