Ensure that thumbnails do not get larger than the window
Upscaling windows looks really bad. If the thumbnail gets larger than the window it's better to just use the orignal window size and have the thumbnail rendered centered in the requested region. BUG: 297864 FIXED-IN: 4.9.0 REVIEW: 105459
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@ -364,6 +364,9 @@ void Scene::paintWindow(Window* w, int mask, QRegion region, WindowQuadList quad
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QSizeF size = QSizeF(thumb->size());
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QSizeF size = QSizeF(thumb->size());
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size.scale(QSizeF(item->width(), item->height()), Qt::KeepAspectRatio);
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size.scale(QSizeF(item->width(), item->height()), Qt::KeepAspectRatio);
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if (size.width() > thumb->width() || size.height() > thumb->height()) {
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size = QSizeF(thumb->size());
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}
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thumbData.xScale = size.width() / static_cast<qreal>(thumb->width());
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thumbData.xScale = size.width() / static_cast<qreal>(thumb->width());
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thumbData.yScale = size.height() / static_cast<qreal>(thumb->height());
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thumbData.yScale = size.height() / static_cast<qreal>(thumb->height());
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// it can happen in the init/closing phase of the tabbox
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// it can happen in the init/closing phase of the tabbox
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