x11: Fix build with EGL_NO_PLATFORM_SPECIFIC_TYPES

eglCreateWindowSurface() wants a Window (unsigned long), but with
EGL_NO_PLATFORM_SPECIFIC_TYPES, EGLNativeWindowType is defined as an
opaque pointer, i.e. void*.

BUG: 440372
This commit is contained in:
Vlad Zahorodnii 2021-09-10 13:36:04 +03:00
parent e10f2ce06e
commit 839710201c

View file

@ -213,15 +213,16 @@ EGLSurface EglOnXBackend::createSurface(xcb_window_t window)
return EGL_NO_SURFACE;
}
// Window is 64 bits on a 64-bit architecture whereas xcb_window_t is always 32 bits.
unsigned long nativeWindow = window;
EGLSurface surface = EGL_NO_SURFACE;
if (havePlatformBase()) {
// Note: Window is 64 bits on a 64-bit architecture whereas xcb_window_t is
// always 32 bits. eglCreatePlatformWindowSurfaceEXT() expects the
// native_window parameter to be pointer to a Window, so this variable
// cannot be an xcb_window_t.
surface = eglCreatePlatformWindowSurfaceEXT(eglDisplay(), config(), (void *) &window, nullptr);
// eglCreatePlatformWindowSurfaceEXT() expects a pointer to the Window.
surface = eglCreatePlatformWindowSurfaceEXT(eglDisplay(), config(), (void *) &nativeWindow, nullptr);
} else {
surface = eglCreateWindowSurface(eglDisplay(), config(), window, nullptr);
// eglCreateWindowSurface() expects a Window, not a pointer to the Window.
surface = eglCreateWindowSurface(eglDisplay(), config(), reinterpret_cast<EGLNativeWindowType>(nativeWindow), nullptr);
}
return surface;