Use Texture From Pixmap for the styled EffectFrame

svn path=/trunk/KDE/kdebase/workspace/; revision=1155056
This commit is contained in:
Martin Gräßlin 2010-07-26 20:16:54 +00:00
parent ef79d4c443
commit 84e8fa4634

View file

@ -2187,7 +2187,10 @@ void SceneOpenGL::EffectFrame::updateTexture()
{
delete m_texture;
if( m_effectFrame->style() == Styled )
m_texture = new GLTexture( m_effectFrame->frame().framePixmap() );
{
QPixmap pixmap = m_effectFrame->frame().framePixmap();
m_texture = new Texture( pixmap.handle(), pixmap.size(), pixmap.depth() );
}
}
void SceneOpenGL::EffectFrame::updateTextTexture()