Drop addQuadVertices from kwinglutils.
KWin does not use GL_QUADS anymore for rendering windows. This makes this method rather useless and isn't used anywhere either.
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2 changed files with 0 additions and 13 deletions
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@ -170,14 +170,6 @@ int nearestPowerOfTwo(int x)
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return 1 << last;
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}
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void addQuadVertices(QVector<float>& verts, float x1, float y1, float x2, float y2)
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{
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verts << x1 << y1;
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verts << x1 << y2;
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verts << x2 << y2;
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verts << x2 << y1;
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}
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void pushMatrix()
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{
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#ifndef KWIN_HAVE_OPENGLES
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@ -85,11 +85,6 @@ inline bool KWIN_EXPORT isPowerOfTwo(int x)
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**/
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int KWIN_EXPORT nearestPowerOfTwo(int x);
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/**
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* @deprecated Quads are not available in OpenGL ES
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**/
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KWIN_EXPORT void addQuadVertices(QVector<float>& verts, float x1, float y1, float x2, float y2);
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/**
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* Push a new matrix on the GL matrix stack.
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* In GLES this method is a noop. This method should be preferred over glPushMatrix
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