diff --git a/COMPOSITE_TODO b/COMPOSITE_TODO index 0d0416378d..ed27ec6acc 100644 --- a/COMPOSITE_TODO +++ b/COMPOSITE_TODO @@ -60,9 +60,6 @@ General TODO + support for new window types from the wm spec for compositing - this will have to be done in Qt, kdecore and kwin -+ make effects configurable without having to recompile - - possibly also add something like KWIN_COMPOSE for debugging purposes - * handle properly stacking order of deleted windows for showing in effects * handle properly deleted windows that reappear (windowReadded() function?) @@ -80,15 +77,7 @@ General TODO OpenGL TODO ================================= -+ Check/make it work with other gfx cards - - I've tested only with nvidia with the 9625 beta drivers and 8776 stable drivers so far - - ATI - some (especially R200 chips) seem to work - - I have absolutely no idea about other gfx cards, needs to be tested - - intel -! - does kwin_composite work there at all? -! - does glcompmgr work there at all? (even with the various switches in the source) -+ - make kwin_composite work there if it doesn't -+ - who knows what else +/ Check/make it work with other gfx cards ? Xgl support - Compiz itself doesn't work when compiled with the libGL from nvidia, @@ -109,10 +98,6 @@ OpenGL TODO (http://lists.kde.org/?l=kwin&m=116439615124838&w=2) (http://lists.freedesktop.org/archives/xorg/2006-December/020323.html) -/ improved GLXFBConfig support - - it seems a different config for each depth would be needed -% - but it's sometimes not choosing the right depth? - / GL_ARB_texture_rectangle vs GL_ARB_texture_non_power_of_two % - works; bugs in tfp_mode with power_of_two textures - ati (others?): power_of_two windows are drawn white unless non-tfp_mode @@ -141,6 +126,8 @@ OpenGL TODO + shm mode needs support for more data formats than GL_BGRA in order to support e.g. 16bpp mode - http://www.xfree86.org/current/glTexImage2D.3.html +% with current nvidia glXCreatePixmap in tfp mode fails with pixmaps 32x32 and smaller + XRender TODO ============================== @@ -152,10 +139,6 @@ XRender TODO Effects framework TODO ============================== -/ solve somehow disappearing windows - - i.e. when a window is e.g. closed, the Client/Unmanaged object is destroyed, but animations - should be going on - * more notification functions for effects are needed - currently there are only very few notification functions (windowAdded, windowActivated,...) ! - window state changes