Use kwin debug area.

svn path=/branches/work/kwin_composite/; revision=605290
This commit is contained in:
Luboš Luňák 2006-11-16 09:05:40 +00:00
parent a35cf8e954
commit 8e257f251f
2 changed files with 12 additions and 12 deletions

View file

@ -77,18 +77,18 @@ void Workspace::setupCompositing()
scene = new SceneOpenGL( this );
break;
default:
kDebug() << "No compositing" << endl;
kDebug( 1212 ) << "No compositing" << endl;
return;
}
compositeTimer.start( 20 );
lastCompositePaint.start();
XCompositeRedirectSubwindows( display(), rootWindow(), CompositeRedirectManual );
if( dynamic_cast< SceneOpenGL* >( scene ))
kDebug() << "OpenGL compositing" << endl;
kDebug( 1212 ) << "OpenGL compositing" << endl;
else if( dynamic_cast< SceneXrender* >( scene ))
kDebug() << "XRender compositing" << endl;
kDebug( 1212 ) << "XRender compositing" << endl;
else if( dynamic_cast< SceneBasic* >( scene ))
kDebug() << "X compositing" << endl;
kDebug( 1212 ) << "X compositing" << endl;
effects = new EffectsHandler( this );
addDamageFull();
foreach( Client* c, clients )

View file

@ -186,7 +186,7 @@ SceneOpenGL::SceneOpenGL( Workspace* ws )
int vis_buffer, vis_drawable;
glXGetFBConfigAttrib( display(), fbcbuffer, GLX_VISUAL_ID, &vis_buffer );
glXGetFBConfigAttrib( display(), fbcdrawable, GLX_VISUAL_ID, &vis_drawable );
kDebug() << "Buffer visual: 0x" << QString::number( vis_buffer, 16 ) << ", drawable visual: 0x"
kDebug( 1212 ) << "Buffer visual: 0x" << QString::number( vis_buffer, 16 ) << ", drawable visual: 0x"
<< QString::number( vis_drawable, 16 ) << endl;
initRenderingContext();
@ -208,7 +208,7 @@ SceneOpenGL::SceneOpenGL( Workspace* ws )
glMatrixMode( GL_MODELVIEW );
glLoadIdentity();
checkGLError( "Init" );
kDebug() << "DB:" << db << ", TFP:" << tfp_mode << ", SHM:" << shm_mode << endl;
kDebug( 1212 ) << "DB:" << db << ", TFP:" << tfp_mode << ", SHM:" << shm_mode << endl;
}
SceneOpenGL::~SceneOpenGL()
@ -311,7 +311,7 @@ void SceneOpenGL::initRenderingContext()
ctxdrawable = glXCreateNewContext( display(), fbcdrawable, GLX_RGBA_TYPE, ctxbuffer,
direct_rendering ? GL_TRUE : GL_FALSE );
}
kDebug() << "Direct rendering:" << direct_rendering << endl;
kDebug( 1212 ) << "Direct rendering:" << direct_rendering << endl;
}
// create destination buffer
@ -357,11 +357,11 @@ static void debugFBConfig( GLXFBConfig* fbconfigs, int i, const int* attrs )
int value;
if( glXGetFBConfigAttrib( display(), fbconfigs[ i ], attrs[ pos ], &value )
== Success )
kDebug() << "ATTR: 0x" << QString::number( attrs[ pos ], 16 )
kDebug( 1212 ) << "ATTR: 0x" << QString::number( attrs[ pos ], 16 )
<< ": 0x" << QString::number( attrs[ pos + 1 ], 16 )
<< ": 0x" << QString::number( value, 16 ) << endl;
else
kDebug() << "ATTR FAIL: 0x" << QString::number( attrs[ pos ], 16 ) << endl;
kDebug( 1212 ) << "ATTR FAIL: 0x" << QString::number( attrs[ pos ], 16 ) << endl;
pos += 2;
}
}
@ -377,7 +377,7 @@ bool SceneOpenGL::findConfig( const int* attrs, GLXFBConfig* config, VisualID vi
if( visual == None )
{
*config = fbconfigs[ 0 ];
kDebug() << "Found FBConfig" << endl;
kDebug( 1212 ) << "Found FBConfig" << endl;
debugFBConfig( fbconfigs, 0, attrs );
XFree( fbconfigs );
return true;
@ -392,7 +392,7 @@ bool SceneOpenGL::findConfig( const int* attrs, GLXFBConfig* config, VisualID vi
glXGetFBConfigAttrib( display(), fbconfigs[ i ], GLX_VISUAL_ID, &value );
if( value == (int)visual )
{
kDebug() << "Found FBConfig" << endl;
kDebug( 1212 ) << "Found FBConfig" << endl;
*config = fbconfigs[ i ];
debugFBConfig( fbconfigs, i, attrs );
XFree( fbconfigs );
@ -407,7 +407,7 @@ bool SceneOpenGL::findConfig( const int* attrs, GLXFBConfig* config, VisualID vi
i < cnt;
++i )
{
kDebug() << "Listing FBConfig:" << i << endl;
kDebug( 1212 ) << "Listing FBConfig:" << i << endl;
debugFBConfig( fbconfigs, i, attrs );
}
if( fbconfigs != NULL )