Add d-pointer to Server::PointerInterface
This commit is contained in:
parent
4b3f8ccc8d
commit
8eb325ee69
2 changed files with 151 additions and 121 deletions
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@ -272,28 +272,87 @@ KeyboardInterface *SeatInterface::keyboard()
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* PointerInterface
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***************************************/
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const struct wl_pointer_interface PointerInterface::s_interface = {
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PointerInterface::setCursorCallback,
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PointerInterface::releaseCallback
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class PointerInterface::Private
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{
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public:
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Private(Display *display, SeatInterface *parent);
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void createInterface(wl_client *client, wl_resource *parentResource, uint32_t id);
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wl_resource *pointerForSurface(SurfaceInterface *surface) const;
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void surfaceDeleted();
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void updateButtonSerial(quint32 button, quint32 serial);
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enum class ButtonState {
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Released,
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Pressed
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};
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void updateButtonState(quint32 button, ButtonState state);
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Display *display;
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SeatInterface *seat;
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struct ResourceData {
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wl_client *client = nullptr;
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wl_resource *pointer = nullptr;
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};
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QList<ResourceData> resources;
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quint32 eventTime = 0;
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QPoint globalPos;
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struct FocusedSurface {
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SurfaceInterface *surface = nullptr;
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QPoint offset = QPoint();
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wl_resource *pointer = nullptr;
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quint32 serial = 0;
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};
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FocusedSurface focusedSurface;
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QHash<quint32, quint32> buttonSerials;
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QHash<quint32, ButtonState> buttonStates;
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QMetaObject::Connection destroyConnection;
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private:
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static PointerInterface::Private *cast(wl_resource *resource) {
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return reinterpret_cast<PointerInterface::Private*>(wl_resource_get_user_data(resource));
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}
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static void unbind(wl_resource *resource);
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// interface
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static void setCursorCallback(wl_client *client, wl_resource *resource, uint32_t serial,
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wl_resource *surface, int32_t hotspot_x, int32_t hotspot_y);
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// since version 3
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static void releaseCallback(wl_client *client, wl_resource *resource);
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static const struct wl_pointer_interface s_interface;
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};
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PointerInterface::Private::Private(Display *display, SeatInterface *parent)
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: display(display)
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, seat(parent)
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{
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}
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const struct wl_pointer_interface PointerInterface::Private::s_interface = {
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setCursorCallback,
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releaseCallback
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};
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PointerInterface::PointerInterface(Display *display, SeatInterface *parent)
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: QObject(parent)
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, m_display(display)
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, m_seat(parent)
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, m_eventTime(0)
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, d(new Private(display, parent))
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{
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}
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PointerInterface::~PointerInterface()
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{
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while (!m_resources.isEmpty()) {
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ResourceData data = m_resources.takeLast();
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while (!d->resources.isEmpty()) {
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auto data = d->resources.takeLast();
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wl_resource_destroy(data.pointer);
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}
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}
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void PointerInterface::createInterface(wl_client *client, wl_resource *parentResource, uint32_t id)
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{
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d->createInterface(client, parentResource, id);
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}
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void PointerInterface::Private::createInterface(wl_client* client, wl_resource* parentResource, uint32_t id)
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{
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wl_resource *p = wl_resource_create(client, &wl_pointer_interface, wl_resource_get_version(parentResource), id);
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if (!p) {
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@ -303,17 +362,17 @@ void PointerInterface::createInterface(wl_client *client, wl_resource *parentRes
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ResourceData data;
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data.client = client;
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data.pointer = p;
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m_resources << data;
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resources << data;
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wl_resource_set_implementation(p, &PointerInterface::s_interface, this, PointerInterface::unbind);
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wl_resource_set_implementation(p, &s_interface, this, unbind);
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}
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wl_resource *PointerInterface::pointerForSurface(SurfaceInterface *surface) const
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wl_resource *PointerInterface::Private::pointerForSurface(SurfaceInterface *surface) const
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{
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if (!surface) {
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return nullptr;
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}
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for (auto it = m_resources.constBegin(); it != m_resources.constEnd(); ++it) {
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for (auto it = resources.constBegin(); it != resources.constEnd(); ++it) {
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if ((*it).client == surface->client()) {
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return (*it).pointer;
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}
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@ -323,86 +382,86 @@ wl_resource *PointerInterface::pointerForSurface(SurfaceInterface *surface) cons
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void PointerInterface::setFocusedSurface(SurfaceInterface *surface, const QPoint &surfacePosition)
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{
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const quint32 serial = m_display->nextSerial();
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if (m_focusedSurface.surface && m_focusedSurface.pointer) {
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wl_pointer_send_leave(m_focusedSurface.pointer, serial, m_focusedSurface.surface->surface());
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disconnect(m_focusedSurface.surface, &QObject::destroyed, this, &PointerInterface::surfaceDeleted);
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const quint32 serial = d->display->nextSerial();
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if (d->focusedSurface.surface && d->focusedSurface.pointer) {
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wl_pointer_send_leave(d->focusedSurface.pointer, serial, d->focusedSurface.surface->surface());
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disconnect(d->destroyConnection);
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}
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m_focusedSurface.pointer = pointerForSurface(surface);
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if (!m_focusedSurface.pointer) {
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m_focusedSurface = FocusedSurface();
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d->focusedSurface.pointer = d->pointerForSurface(surface);
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if (!d->focusedSurface.pointer) {
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d->focusedSurface = Private::FocusedSurface();
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return;
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}
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m_focusedSurface.surface = surface;
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m_focusedSurface.offset = surfacePosition;
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m_focusedSurface.serial = serial;
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connect(m_focusedSurface.surface, &QObject::destroyed, this, &PointerInterface::surfaceDeleted);
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d->focusedSurface.surface = surface;
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d->focusedSurface.offset = surfacePosition;
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d->focusedSurface.serial = serial;
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d->destroyConnection = connect(d->focusedSurface.surface, &QObject::destroyed, this, [this] { d->surfaceDeleted(); });
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const QPoint pos = m_globalPos - surfacePosition;
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wl_pointer_send_enter(m_focusedSurface.pointer, m_focusedSurface.serial,
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m_focusedSurface.surface->surface(),
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const QPoint pos = d->globalPos - surfacePosition;
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wl_pointer_send_enter(d->focusedSurface.pointer, d->focusedSurface.serial,
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d->focusedSurface.surface->surface(),
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wl_fixed_from_int(pos.x()), wl_fixed_from_int(pos.y()));
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}
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void PointerInterface::surfaceDeleted()
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void PointerInterface::Private::surfaceDeleted()
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{
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m_focusedSurface = FocusedSurface();
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focusedSurface = FocusedSurface();
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}
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void PointerInterface::setFocusedSurfacePosition(const QPoint &surfacePosition)
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{
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if (!m_focusedSurface.surface) {
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if (!d->focusedSurface.surface) {
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return;
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}
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m_focusedSurface.offset = surfacePosition;
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d->focusedSurface.offset = surfacePosition;
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}
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void PointerInterface::setGlobalPos(const QPoint &pos)
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{
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if (m_globalPos == pos) {
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if (d->globalPos == pos) {
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return;
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}
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m_globalPos = pos;
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if (m_focusedSurface.surface && m_focusedSurface.pointer) {
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const QPoint pos = m_globalPos - m_focusedSurface.offset;
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wl_pointer_send_motion(m_focusedSurface.pointer, m_eventTime,
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d->globalPos = pos;
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if (d->focusedSurface.surface && d->focusedSurface.pointer) {
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const QPoint pos = d->globalPos - d->focusedSurface.offset;
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wl_pointer_send_motion(d->focusedSurface.pointer, d->eventTime,
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wl_fixed_from_int(pos.x()), wl_fixed_from_int(pos.y()));
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}
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emit globalPosChanged(m_globalPos);
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emit globalPosChanged(d->globalPos);
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}
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void PointerInterface::updateTimestamp(quint32 time)
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{
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m_eventTime = time;
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d->eventTime = time;
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}
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void PointerInterface::buttonPressed(quint32 button)
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{
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const quint32 serial = m_display->nextSerial();
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updateButtonSerial(button, serial);
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updateButtonState(button, ButtonState::Pressed);
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if (!m_focusedSurface.surface || !m_focusedSurface.pointer) {
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const quint32 serial = d->display->nextSerial();
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d->updateButtonSerial(button, serial);
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d->updateButtonState(button, Private::ButtonState::Pressed);
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if (!d->focusedSurface.surface || !d->focusedSurface.pointer) {
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return;
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}
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wl_pointer_send_button(m_focusedSurface.pointer, serial, m_eventTime, button, WL_POINTER_BUTTON_STATE_PRESSED);
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wl_pointer_send_button(d->focusedSurface.pointer, serial, d->eventTime, button, WL_POINTER_BUTTON_STATE_PRESSED);
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}
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void PointerInterface::buttonReleased(quint32 button)
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{
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const quint32 serial = m_display->nextSerial();
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updateButtonSerial(button, serial);
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updateButtonState(button, ButtonState::Released);
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if (!m_focusedSurface.surface || !m_focusedSurface.pointer) {
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const quint32 serial = d->display->nextSerial();
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d->updateButtonSerial(button, serial);
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d->updateButtonState(button, Private::ButtonState::Released);
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if (!d->focusedSurface.surface || !d->focusedSurface.pointer) {
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return;
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}
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wl_pointer_send_button(m_focusedSurface.pointer, serial, m_eventTime, button, WL_POINTER_BUTTON_STATE_RELEASED);
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wl_pointer_send_button(d->focusedSurface.pointer, serial, d->eventTime, button, WL_POINTER_BUTTON_STATE_RELEASED);
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}
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void PointerInterface::updateButtonSerial(quint32 button, quint32 serial)
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void PointerInterface::Private::updateButtonSerial(quint32 button, quint32 serial)
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{
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auto it = m_buttonSerials.find(button);
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if (it == m_buttonSerials.end()) {
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m_buttonSerials.insert(button, serial);
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auto it = buttonSerials.find(button);
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if (it == buttonSerials.end()) {
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buttonSerials.insert(button, serial);
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return;
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}
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it.value() = serial;
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@ -410,18 +469,18 @@ void PointerInterface::updateButtonSerial(quint32 button, quint32 serial)
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quint32 PointerInterface::buttonSerial(quint32 button) const
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{
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auto it = m_buttonSerials.constFind(button);
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if (it == m_buttonSerials.constEnd()) {
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auto it = d->buttonSerials.constFind(button);
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if (it == d->buttonSerials.constEnd()) {
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return 0;
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}
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return it.value();
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}
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void PointerInterface::updateButtonState(quint32 button, PointerInterface::ButtonState state)
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void PointerInterface::Private::updateButtonState(quint32 button, ButtonState state)
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{
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auto it = m_buttonStates.find(button);
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if (it == m_buttonStates.end()) {
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m_buttonStates.insert(button, state);
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auto it = buttonStates.find(button);
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if (it == buttonStates.end()) {
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buttonStates.insert(button, state);
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return;
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}
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it.value() = state;
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@ -429,42 +488,42 @@ void PointerInterface::updateButtonState(quint32 button, PointerInterface::Butto
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bool PointerInterface::isButtonPressed(quint32 button) const
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{
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auto it = m_buttonStates.constFind(button);
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if (it == m_buttonStates.constEnd()) {
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auto it = d->buttonStates.constFind(button);
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if (it == d->buttonStates.constEnd()) {
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return false;
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}
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return it.value() == ButtonState::Pressed ? true : false;
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return it.value() == Private::ButtonState::Pressed ? true : false;
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}
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void PointerInterface::axis(Qt::Orientation orientation, quint32 delta)
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{
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if (!m_focusedSurface.surface || !m_focusedSurface.pointer) {
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if (!d->focusedSurface.surface || !d->focusedSurface.pointer) {
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return;
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}
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wl_pointer_send_axis(m_focusedSurface.pointer, m_eventTime,
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wl_pointer_send_axis(d->focusedSurface.pointer, d->eventTime,
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(orientation == Qt::Vertical) ? WL_POINTER_AXIS_VERTICAL_SCROLL : WL_POINTER_AXIS_HORIZONTAL_SCROLL,
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wl_fixed_from_int(delta));
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}
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void PointerInterface::unbind(wl_resource *resource)
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void PointerInterface::Private::unbind(wl_resource *resource)
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{
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PointerInterface *p = PointerInterface::cast(resource);
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auto it = std::find_if(p->m_resources.begin(), p->m_resources.end(),
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auto p = cast(resource);
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auto it = std::find_if(p->resources.begin(), p->resources.end(),
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[resource](const ResourceData &data) {
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return data.pointer == resource;
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}
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);
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if (it == p->m_resources.end()) {
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if (it == p->resources.end()) {
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return;
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}
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if ((*it).pointer == p->m_focusedSurface.pointer) {
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disconnect(p->m_focusedSurface.surface, &QObject::destroyed, p, &PointerInterface::surfaceDeleted);
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p->m_focusedSurface = FocusedSurface();
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if ((*it).pointer == p->focusedSurface.pointer) {
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QObject::disconnect(p->destroyConnection);
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p->focusedSurface = FocusedSurface();
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}
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p->m_resources.erase(it);
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p->resources.erase(it);
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}
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void PointerInterface::setCursorCallback(wl_client *client, wl_resource *resource, uint32_t serial,
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void PointerInterface::Private::setCursorCallback(wl_client *client, wl_resource *resource, uint32_t serial,
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wl_resource *surface, int32_t hotspot_x, int32_t hotspot_y)
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{
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Q_UNUSED(client)
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@ -476,12 +535,27 @@ void PointerInterface::setCursorCallback(wl_client *client, wl_resource *resourc
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// TODO: implement
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}
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void PointerInterface::releaseCallback(wl_client *client, wl_resource *resource)
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void PointerInterface::Private::releaseCallback(wl_client *client, wl_resource *resource)
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{
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Q_UNUSED(client)
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unbind(resource);
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}
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QPoint PointerInterface::globalPos() const
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{
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return d->globalPos;
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}
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SurfaceInterface *PointerInterface::focusedSurface() const
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{
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return d->focusedSurface.surface;
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}
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QPoint PointerInterface::focusedSurfacePosition() const
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{
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return d->focusedSurface.offset;
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}
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/****************************************
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* KeyboardInterface
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***************************************/
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@ -89,9 +89,7 @@ public:
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void updateTimestamp(quint32 time);
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void setGlobalPos(const QPoint &pos);
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const QPoint &globalPos() const {
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return m_globalPos;
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}
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QPoint globalPos() const;
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void buttonPressed(quint32 button);
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void buttonReleased(quint32 button);
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bool isButtonPressed(quint32 button) const;
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@ -100,12 +98,8 @@ public:
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void setFocusedSurface(SurfaceInterface *surface, const QPoint &surfacePosition = QPoint());
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void setFocusedSurfacePosition(const QPoint &surfacePosition);
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SurfaceInterface *focusedSurface() const {
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return m_focusedSurface.surface;
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}
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const QPoint &focusedSurfacePosition() const {
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return m_focusedSurface.offset;
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}
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SurfaceInterface *focusedSurface() const;
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QPoint focusedSurfacePosition() const;
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Q_SIGNALS:
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void globalPosChanged(const QPoint &pos);
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@ -113,46 +107,8 @@ Q_SIGNALS:
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private:
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friend class SeatInterface;
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explicit PointerInterface(Display *display, SeatInterface *parent);
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wl_resource *pointerForSurface(SurfaceInterface *surface) const;
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void surfaceDeleted();
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void updateButtonSerial(quint32 button, quint32 serial);
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enum class ButtonState {
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Released,
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Pressed
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};
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void updateButtonState(quint32 button, ButtonState state);
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static PointerInterface *cast(wl_resource *resource) {
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return reinterpret_cast<PointerInterface*>(wl_resource_get_user_data(resource));
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}
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static void unbind(wl_resource *resource);
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// interface
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static void setCursorCallback(wl_client *client, wl_resource *resource, uint32_t serial,
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wl_resource *surface, int32_t hotspot_x, int32_t hotspot_y);
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// since version 3
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static void releaseCallback(wl_client *client, wl_resource *resource);
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Display *m_display;
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SeatInterface *m_seat;
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struct ResourceData {
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wl_client *client = nullptr;
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wl_resource *pointer = nullptr;
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};
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QList<ResourceData> m_resources;
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quint32 m_eventTime;
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QPoint m_globalPos;
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struct FocusedSurface {
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SurfaceInterface *surface = nullptr;
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QPoint offset = QPoint();
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wl_resource *pointer = nullptr;
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quint32 serial = 0;
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};
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FocusedSurface m_focusedSurface;
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QHash<quint32, quint32> m_buttonSerials;
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QHash<quint32, ButtonState> m_buttonStates;
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static const struct wl_pointer_interface s_interface;
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class Private;
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QScopedPointer<Private> d;
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};
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class KWAYLANDSERVER_EXPORT KeyboardInterface : public QObject
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