[effects/wobblywindows] Delete commented code

Test Plan: Compiles.

Reviewers: #kwin, davidedmundson

Reviewed By: #kwin, davidedmundson

Subscribers: kwin

Tags: #kwin

Differential Revision: https://phabricator.kde.org/D16260
This commit is contained in:
Vlad Zagorodniy 2018-10-17 00:37:39 +03:00
parent 899bd4de3f
commit 8f14a00e88

View file

@ -14,13 +14,6 @@ License. See the file "COPYING" for the exact licensing terms.
#include <math.h> #include <math.h>
#define USE_ASSERT
#ifdef USE_ASSERT
#define ASSERT1 assert
#else
#define ASSERT1
#endif
//#define COMPUTE_STATS //#define COMPUTE_STATS
// if you enable it and run kwin in a terminal from the session it manages, // if you enable it and run kwin in a terminal from the session it manages,
@ -626,19 +619,9 @@ WobblyWindowsEffect::Pair WobblyWindowsEffect::computeBezierPoint(const WindowWo
Pair topleft = wwi.origin[0]; Pair topleft = wwi.origin[0];
Pair bottomright = wwi.origin[wwi.count-1]; Pair bottomright = wwi.origin[wwi.count-1];
// ASSERT1(point.x >= topleft.x);
// ASSERT1(point.y >= topleft.y);
// ASSERT1(point.x <= bottomright.x);
// ASSERT1(point.y <= bottomright.y);
qreal tx = (point.x - topleft.x) / (bottomright.x - topleft.x); qreal tx = (point.x - topleft.x) / (bottomright.x - topleft.x);
qreal ty = (point.y - topleft.y) / (bottomright.y - topleft.y); qreal ty = (point.y - topleft.y) / (bottomright.y - topleft.y);
// ASSERT1(tx >= 0);
// ASSERT1(tx <= 1);
// ASSERT1(ty >= 0);
// ASSERT1(ty <= 1);
// compute polynomial coeff // compute polynomial coeff
qreal px[4]; qreal px[4];