Use new surface() method in WindowPixmap::updateBuffer
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1 changed files with 1 additions and 7 deletions
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@ -1018,13 +1018,7 @@ bool WindowPixmap::isValid() const
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void WindowPixmap::updateBuffer()
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void WindowPixmap::updateBuffer()
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{
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{
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using namespace KWayland::Server;
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using namespace KWayland::Server;
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SurfaceInterface *s = nullptr;
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if (SurfaceInterface *s = surface()) {
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if (!m_subSurface.isNull()) {
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s = m_subSurface->surface().data();
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} else {
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s = toplevel()->surface();
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}
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if (s) {
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QVector<WindowPixmap*> oldTree = m_children;
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QVector<WindowPixmap*> oldTree = m_children;
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QVector<WindowPixmap*> children;
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QVector<WindowPixmap*> children;
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using namespace KWayland::Server;
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using namespace KWayland::Server;
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