wayland: Clean up action matching connections when the target dnd surface dies
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1 changed files with 6 additions and 0 deletions
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@ -307,6 +307,12 @@ void DataDeviceInterface::updateDragTarget(SurfaceInterface *surface, quint32 se
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if (d->drag.posConnection) {
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if (d->drag.posConnection) {
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disconnect(d->drag.posConnection);
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disconnect(d->drag.posConnection);
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}
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}
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if (d->drag.sourceActionConnection) {
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disconnect(d->drag.sourceActionConnection);
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}
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if (d->drag.targetActionConnection) {
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disconnect(d->drag.targetActionConnection);
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}
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d->drag = DataDeviceInterfacePrivate::Drag();
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d->drag = DataDeviceInterfacePrivate::Drag();
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});
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});
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