Things to do for 4.0.

svn path=/trunk/KDE/kdebase/workspace/; revision=682852
This commit is contained in:
Luboš Luňák 2007-07-03 14:58:28 +00:00
parent 5913a1d781
commit 937052d9ac

View file

@ -20,6 +20,57 @@ TODO
% = should be probably done later, during cleanups and preparations for being stable
KDE 4.0 TODO
=================================
- configure dialog
- dump kompmgr settings
? - some simple basic settings in the Translucency config tab
- shortcut configuration
- configurable per effect (in the options dialog)
- handle selecting mode
- opengl vs xrender option
- tfp vs shm should not be needed
- different handling of differeng gfx cards
- check that nvidia/ati/intel work and add specific hacks if needed
- the same about driver versions
- default effects and their settings
- effects (to do)
- add configuration options (dialogs)
- split effects to groups (eyecandy, accessibility, whatever)
- explosion
? - use for forcible killing (add support to windowClosed())
- diminactive
* - needs grouping for unmanaged windows
* - inactive window notification (when it stops responding)
- shadow
- xrender mode
- needs to follow the window shape
- textured shadow
- make transparent
- make windows that are moved/resized by the user slightly transparent
- hide all testing, demo etc. effects in final builds
- presentwindows
- should show window icon, title (like boxswitch)
- boxswitch
? - better frame graphics
- should share some features (next/previous, etc.) with presentwindows
? - duplicate code or try to share it?
- presentwindows
- should preserve aspect ratio (as an option?)
- taskbar thumbnail
- define protocol (with _KDE prefix for now?)
- add support to taskbar
- inversion effect
- fix inclusion of config-X11.h in installed headers
General TODO
=================================
@ -252,6 +303,14 @@ Effects TODO
and zooms out of the old one and into the new one
- or whatever
/ present windows
+ - option to show windows with relative sizes to each other
/ scalein
+ - should scale in from e.g. 80%, not 0%, to just "pop up"
+ effect for drawing attention to windows demanding attention
* DimInactive flickers when switching between windows (temporarily no window becomes active)
+ generic class for shader effects