Prevent potential QMap detaching
Store resourceMap() in a local const variable to avoid detaching.
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1 changed files with 9 additions and 3 deletions
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@ -121,7 +121,9 @@ void XdgOutputV1Interface::setLogicalSize(const QSize &size)
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}
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d->size = size;
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d->dirty = true;
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for (auto resource : d->resourceMap()) {
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const auto outputResources = d->resourceMap();
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for (auto resource : outputResources) {
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d->send_logical_size(resource->handle, size.width(), size.height());
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}
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}
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@ -138,7 +140,9 @@ void XdgOutputV1Interface::setLogicalPosition(const QPoint &pos)
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}
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d->pos = pos;
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d->dirty = true;
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for (auto resource : d->resourceMap()) {
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const auto outputResources = d->resourceMap();
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for (auto resource : outputResources) {
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d->send_logical_position(resource->handle, pos.x(), pos.y());
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}
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}
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@ -167,7 +171,9 @@ void XdgOutputV1Interface::done()
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return;
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}
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d->dirty = false;
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for (auto resource : d->resourceMap()) {
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const auto outputResources = d->resourceMap();
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for (auto resource : outputResources) {
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if (wl_resource_get_version(resource->handle) < 3) {
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d->send_done(resource->handle);
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}
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