Update the clipping item.
svn path=/branches/work/kwin_composite/; revision=612469
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@ -125,8 +125,7 @@ OpenGL TODO
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+ clipping optimization
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- like XRender code has paintTransformedScreen(), avoid painting parts that are
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obscured (makes a difference with many windows open)
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- Compiz has some stencil code that possibly does this, although I don't quite get
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the code, or maybe using Z-buffer could be an option
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- maybe stencil could be used
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XRender TODO
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