[effects/blur] Lookup window once when disconnecting from blurChanged
Summary: When disconnecting from `blurChanged` signal, `(w, connection)` pair is being looked up three times. We can do better by using `QMap` in a more STL-like way. Reviewers: #kwin, davidedmundson Reviewed By: #kwin, davidedmundson Subscribers: kwin Tags: #kwin Differential Revision: https://phabricator.kde.org/D13118
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1 changed files with 5 additions and 3 deletions
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@ -303,10 +303,12 @@ void BlurEffect::slotWindowAdded(EffectWindow *w)
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void BlurEffect::slotWindowDeleted(EffectWindow *w)
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void BlurEffect::slotWindowDeleted(EffectWindow *w)
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{
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{
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if (windowBlurChangedConnections.contains(w)) {
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auto it = windowBlurChangedConnections.find(w);
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disconnect(windowBlurChangedConnections[w]);
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if (it == windowBlurChangedConnections.end()) {
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windowBlurChangedConnections.remove(w);
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return;
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}
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}
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disconnect(*it);
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windowBlurChangedConnections.erase(it);
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}
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}
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void BlurEffect::slotPropertyNotify(EffectWindow *w, long atom)
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void BlurEffect::slotPropertyNotify(EffectWindow *w, long atom)
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