Do not check graphicsEffectsLevel for LanczosFilter
We use GPU and driver dependent checks which are more accurate than the global setting has ever been.
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1 changed files with 1 additions and 3 deletions
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@ -31,7 +31,6 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
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#include <kwinglplatform.h>
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#include <kwineffects.h>
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#include <KDE/KGlobalSettings>
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#include <qmath.h>
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#include <cmath>
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@ -178,8 +177,7 @@ void LanczosFilter::createOffsets(int count, float width, Qt::Orientation direct
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void LanczosFilter::performPaint(EffectWindowImpl* w, int mask, QRegion region, WindowPaintData& data)
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{
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if ((data.xScale() < 0.9 || data.yScale() < 0.9) &&
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KGlobalSettings::graphicEffectsLevel() & KGlobalSettings::SimpleAnimationEffects) {
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if (data.xScale() < 0.9 || data.yScale() < 0.9) {
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if (!m_inited)
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init();
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const QRect screenRect = Workspace::self()->clientArea(ScreenArea, w->screen(), w->desktop());
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