Merge CubeEffect::loadConfig with reconfigure
Only called from inside reconfigure and reconfigure does nothing else than calling loadConfig.
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2 changed files with 0 additions and 6 deletions
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@ -119,11 +119,6 @@ bool CubeEffect::supported()
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}
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void CubeEffect::reconfigure(ReconfigureFlags)
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{
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loadConfig("Cube");
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}
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void CubeEffect::loadConfig(QString config)
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{
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CubeConfig::self()->readConfig();
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foreach (ElectricBorder border, borderActivate) {
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@ -165,7 +165,6 @@ private:
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void paintCylinderCap();
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void paintSphereCap();
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bool loadShader();
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void loadConfig(QString config);
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void rotateCube();
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void rotateToDesktop(int desktop);
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void setActive(bool active);
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