Make shadow's color configurable and use color scheme for finding
the default value. Patch by Louai Al-Khanji svn path=/trunk/KDE/kdebase/workspace/; revision=784969
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5 changed files with 31 additions and 2 deletions
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Before Width: | Height: | Size: 640 B After Width: | Height: | Size: 689 B |
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@ -25,6 +25,7 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
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#include <kconfiggroup.h>
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#include <kconfiggroup.h>
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#include <kdebug.h>
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#include <kdebug.h>
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#include <KStandardDirs>
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#include <KStandardDirs>
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#include <kcolorscheme.h>
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namespace KWin
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namespace KWin
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{
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{
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@ -39,6 +40,7 @@ ShadowEffect::ShadowEffect()
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shadowOpacity = conf.readEntry( "Opacity", 0.25 );
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shadowOpacity = conf.readEntry( "Opacity", 0.25 );
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shadowFuzzyness = conf.readEntry( "Fuzzyness", 10 );
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shadowFuzzyness = conf.readEntry( "Fuzzyness", 10 );
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shadowSize = conf.readEntry( "Size", 5 );
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shadowSize = conf.readEntry( "Size", 5 );
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shadowColor = conf.readEntry( "Color", KColorScheme::shade( Qt::white, KColorScheme::ShadowShade ) );
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intensifyActiveShadow = conf.readEntry( "IntensifyActiveShadow", true );
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intensifyActiveShadow = conf.readEntry( "IntensifyActiveShadow", true );
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QString shadowtexture = KGlobal::dirs()->findResource("data", "kwin/shadow-texture.png");
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QString shadowtexture = KGlobal::dirs()->findResource("data", "kwin/shadow-texture.png");
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@ -215,7 +217,7 @@ void ShadowEffect::drawShadow( EffectWindow* window, int mask, QRegion region, W
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{
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{
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opacity = 1 - (1 - shadowOpacity)*(1 - shadowOpacity);
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opacity = 1 - (1 - shadowOpacity)*(1 - shadowOpacity);
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}
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}
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glColor4f(0, 0, 0, opacity * data.opacity * (window->width() / (double)w) * (window->height() / (double)h));
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glColor4f(shadowColor.redF(), shadowColor.greenF(), shadowColor.blueF(), opacity * data.opacity * (window->width() / (double)w) * (window->height() / (double)h));
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glTexEnvi(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE);
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glTexEnvi(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE);
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// We have two elements per vertex in the verts array
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// We have two elements per vertex in the verts array
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int verticesCount = verts.count() / 2;
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int verticesCount = verts.count() / 2;
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@ -52,6 +52,7 @@ class ShadowEffect
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int shadowFuzzyness;
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int shadowFuzzyness;
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int shadowSize;
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int shadowSize;
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bool intensifyActiveShadow;
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bool intensifyActiveShadow;
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QColor shadowColor;
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GLTexture* mShadowTexture;
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GLTexture* mShadowTexture;
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struct ShadowData
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struct ShadowData
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@ -25,6 +25,8 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
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#include <klocale.h>
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#include <klocale.h>
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#include <kdebug.h>
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#include <kdebug.h>
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#include <kconfiggroup.h>
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#include <kconfiggroup.h>
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#include <kcolorbutton.h>
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#include <kcolorscheme.h>
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#include <QWidget>
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#include <QWidget>
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#include <QGridLayout>
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#include <QGridLayout>
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@ -36,6 +38,12 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
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KWIN_EFFECT_CONFIG_FACTORY
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KWIN_EFFECT_CONFIG_FACTORY
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#endif
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#endif
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// Save some typing
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static QColor schemeShadowColor()
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{
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return KColorScheme::shade(Qt::white, KColorScheme::ShadowShade);
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}
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namespace KWin
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namespace KWin
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{
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{
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@ -77,9 +85,15 @@ ShadowEffectConfig::ShadowEffectConfig(QWidget* parent, const QVariantList& args
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connect(mShadowSize, SIGNAL(valueChanged(int)), this, SLOT(changed()));
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connect(mShadowSize, SIGNAL(valueChanged(int)), this, SLOT(changed()));
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layout->addWidget(mShadowSize, 4, 1);
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layout->addWidget(mShadowSize, 4, 1);
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layout->addWidget(new QLabel(i18n("Shadow color:"), this), 5, 0);
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mShadowColor = new KColorButton(this);
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mShadowColor->setDefaultColor(schemeShadowColor());
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connect(mShadowColor, SIGNAL(changed(QColor)), this, SLOT(changed()));
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layout->addWidget(mShadowColor, 5, 1);
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mIntensifyActiveShadow = new QCheckBox(i18n("Active window has stronger shadow"), this);
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mIntensifyActiveShadow = new QCheckBox(i18n("Active window has stronger shadow"), this);
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connect(mIntensifyActiveShadow, SIGNAL(toggled(bool)), this, SLOT(changed()));
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connect(mIntensifyActiveShadow, SIGNAL(toggled(bool)), this, SLOT(changed()));
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layout->addWidget(mIntensifyActiveShadow, 5, 0, 1, 2);
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layout->addWidget(mIntensifyActiveShadow, 6, 0, 1, 2);
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layout->addItem(new QSpacerItem(10, 10, QSizePolicy::Minimum, QSizePolicy::Expanding), 6, 0, 1, 2);
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layout->addItem(new QSpacerItem(10, 10, QSizePolicy::Minimum, QSizePolicy::Expanding), 6, 0, 1, 2);
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@ -102,6 +116,7 @@ void ShadowEffectConfig::load()
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mShadowOpacity->setValue( (int)( conf.readEntry( "Opacity", 0.25 ) * 100 ) );
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mShadowOpacity->setValue( (int)( conf.readEntry( "Opacity", 0.25 ) * 100 ) );
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mShadowFuzzyness->setValue( conf.readEntry( "Fuzzyness", 10 ) );
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mShadowFuzzyness->setValue( conf.readEntry( "Fuzzyness", 10 ) );
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mShadowSize->setValue( conf.readEntry( "Size", 5 ) );
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mShadowSize->setValue( conf.readEntry( "Size", 5 ) );
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mShadowColor->setColor( conf.readEntry( "Color", schemeShadowColor() ) );
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mIntensifyActiveShadow->setChecked( conf.readEntry( "IntensifyActiveShadow", true ) );
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mIntensifyActiveShadow->setChecked( conf.readEntry( "IntensifyActiveShadow", true ) );
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emit changed(false);
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emit changed(false);
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@ -118,6 +133,14 @@ void ShadowEffectConfig::save()
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conf.writeEntry( "Opacity", mShadowOpacity->value() / 100.0 );
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conf.writeEntry( "Opacity", mShadowOpacity->value() / 100.0 );
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conf.writeEntry( "Fuzzyness", mShadowFuzzyness->value() );
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conf.writeEntry( "Fuzzyness", mShadowFuzzyness->value() );
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conf.writeEntry( "Size", mShadowSize->value() );
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conf.writeEntry( "Size", mShadowSize->value() );
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QColor userColor = mShadowColor->color();
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if (userColor == schemeShadowColor()) {
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// If the user has reset the color to the default we want to start
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// picking up color scheme changes again in the shadow effect
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conf.deleteEntry( "Color" );
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} else {
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conf.writeEntry( "Color", userColor );
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}
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conf.writeEntry( "IntensifyActiveShadow", mIntensifyActiveShadow->isChecked() );
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conf.writeEntry( "IntensifyActiveShadow", mIntensifyActiveShadow->isChecked() );
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conf.sync();
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conf.sync();
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@ -134,6 +157,7 @@ void ShadowEffectConfig::defaults()
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mShadowFuzzyness->setValue( 10 );
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mShadowFuzzyness->setValue( 10 );
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mShadowSize->setValue( 5 );
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mShadowSize->setValue( 5 );
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mIntensifyActiveShadow->setChecked( true );
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mIntensifyActiveShadow->setChecked( true );
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mShadowColor->setColor( schemeShadowColor() );
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emit changed(true);
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emit changed(true);
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}
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}
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@ -27,6 +27,7 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
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class QSpinBox;
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class QSpinBox;
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class QCheckBox;
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class QCheckBox;
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class KColorButton;
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namespace KWin
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namespace KWin
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{
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{
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@ -48,6 +49,7 @@ class ShadowEffectConfig : public KCModule
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QSpinBox* mShadowOpacity;
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QSpinBox* mShadowOpacity;
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QSpinBox* mShadowFuzzyness;
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QSpinBox* mShadowFuzzyness;
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QSpinBox* mShadowSize;
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QSpinBox* mShadowSize;
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KColorButton* mShadowColor;
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QCheckBox* mIntensifyActiveShadow;
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QCheckBox* mIntensifyActiveShadow;
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};
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};
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