Revert "[platforms/x11/standalone] Remove SGI swap control and video sync"
This reverts commit 285adc1950
.
See: https://mail.kde.org/pipermail/kwin/2020-January/002999.html
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bcf64af49b
commit
a15624dcc5
2 changed files with 37 additions and 5 deletions
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@ -212,6 +212,7 @@ void GlxBackend::init()
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m_haveMESACopySubBuffer = hasExtension(QByteArrayLiteral("GLX_MESA_copy_sub_buffer"));
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m_haveMESASwapControl = hasExtension(QByteArrayLiteral("GLX_MESA_swap_control"));
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m_haveEXTSwapControl = hasExtension(QByteArrayLiteral("GLX_EXT_swap_control"));
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m_haveSGISwapControl = hasExtension(QByteArrayLiteral("GLX_SGI_swap_control"));
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// only enable Intel swap event if env variable is set, see BUG 342582
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m_haveINTELSwapEvent = hasExtension(QByteArrayLiteral("GLX_INTEL_swap_event"))
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&& qgetenv("KWIN_USE_INTEL_SWAP_EVENT") == QByteArrayLiteral("1");
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@ -221,7 +222,7 @@ void GlxBackend::init()
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glXSelectEvent(display(), glxWindow, GLX_BUFFER_SWAP_COMPLETE_INTEL_MASK);
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}
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haveSwapInterval = m_haveMESASwapControl || m_haveEXTSwapControl;
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haveSwapInterval = m_haveMESASwapControl || m_haveEXTSwapControl || m_haveSGISwapControl;
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setSupportsBufferAge(false);
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@ -233,15 +234,23 @@ void GlxBackend::init()
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}
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setSyncsToVBlank(false);
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setBlocksForRetrace(true);
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setBlocksForRetrace(false);
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haveWaitSync = false;
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const bool wantSync = options->glPreferBufferSwap() != Options::NoSwapEncourage;
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if (wantSync && glXIsDirect(display(), ctx)) {
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if (haveSwapInterval) { // glXSwapInterval is preferred being more reliable
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setSwapInterval(1);
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setSyncsToVBlank(true);
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} else {
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qCWarning(KWIN_X11STANDALONE) << "NO VSYNC! glSwapInterval is not supported";
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}
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} else if (hasExtension(QByteArrayLiteral("GLX_SGI_video_sync"))) {
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unsigned int sync;
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if (glXGetVideoSyncSGI(&sync) == 0 && glXWaitVideoSyncSGI(1, 0, &sync) == 0) {
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setSyncsToVBlank(true);
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setBlocksForRetrace(true);
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haveWaitSync = true;
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} else
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qCWarning(KWIN_X11STANDALONE) << "NO VSYNC! glXSwapInterval is not supported, glXWaitVideoSync is supported but broken";
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} else
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qCWarning(KWIN_X11STANDALONE) << "NO VSYNC! neither glSwapInterval nor glXWaitVideoSync are supported";
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} else {
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// disable v-sync (if possible)
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setSwapInterval(0);
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@ -678,6 +687,25 @@ void GlxBackend::setSwapInterval(int interval)
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glXSwapIntervalEXT(display(), glxWindow, interval);
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else if (m_haveMESASwapControl)
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glXSwapIntervalMESA(interval);
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else if (m_haveSGISwapControl)
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glXSwapIntervalSGI(interval);
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}
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void GlxBackend::waitSync()
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{
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// NOTE that vsync has no effect with indirect rendering
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if (haveWaitSync) {
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uint sync;
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#if 0
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// TODO: why precisely is this important?
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// the sync counter /can/ perform multiple steps during glXGetVideoSync & glXWaitVideoSync
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// but this only leads to waiting for two frames??!?
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glXGetVideoSync(&sync);
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glXWaitVideoSync(2, (sync + 1) % 2, &sync);
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#else
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glXWaitVideoSyncSGI(1, 0, &sync);
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#endif
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}
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}
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void GlxBackend::present()
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@ -696,6 +724,7 @@ void GlxBackend::present()
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if (haveSwapInterval) {
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glXSwapBuffers(display(), glxWindow);
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} else {
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waitSync();
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glXSwapBuffers(display(), glxWindow);
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}
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if (supportsBufferAge()) {
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@ -86,6 +86,7 @@ private:
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bool initBuffer();
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bool checkVersion();
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void initExtensions();
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void waitSync();
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bool initRenderingContext();
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bool initFbConfig();
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void initVisualDepthHashTable();
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@ -112,8 +113,10 @@ private:
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bool m_haveMESACopySubBuffer = false;
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bool m_haveMESASwapControl = false;
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bool m_haveEXTSwapControl = false;
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bool m_haveSGISwapControl = false;
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bool m_haveINTELSwapEvent = false;
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bool haveSwapInterval = false;
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bool haveWaitSync = false;
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Display *m_x11Display;
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friend class GlxTexture;
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};
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