Don't check pointer before to delete it

This commit is contained in:
Montel Laurent 2011-04-26 14:18:30 +02:00
parent fab764f6c6
commit a1609d452a

View file

@ -465,8 +465,7 @@ void ShowFpsEffect::paintFPSText(int fps)
painter.setFont(textFont);
painter.setPen(textColor);
painter.drawText(QRect(0, 0, 100, 100), textAlign, QString::number(fps));
if (fpsText)
delete fpsText;
delete fpsText;
fpsText = new GLTexture(im);
fpsText->bind();
if (ShaderManager::instance()->isValid()) {