Improved handling of defines in kwinbindings
* drop NOSLOTS nowhere else used or set * drop DEF4 as unused * undef DEF3 * drop KWIN_CONNECT (merged into DEF2 and DEF3) REVIEW: 104800
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1 changed files with 3 additions and 12 deletions
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@ -27,21 +27,11 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
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// normal human descriptions with DEF2() the others can use DEF()
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// new DEF3 allows to pass data to the action, replacing the %1 argument in the name
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#ifndef NOSLOTS
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#define KWIN_CONNECT(_FNSLOT_) connect(a,SIGNAL(triggered(bool)),SLOT(_FNSLOT_));
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#else
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#define KWIN_CONNECT(_FNSLOT_) /*noop*/
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#endif
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#define DEF2( name, descr, key, fnSlot ) \
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a = actionCollection->addAction( name ); \
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a->setText( i18n(descr) ); \
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qobject_cast<KAction*>( a )->setGlobalShortcut(KShortcut(key)); \
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KWIN_CONNECT(fnSlot)
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#define DEF4( name, descr, key, fnSlot, value ) \
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DEF2(name, descr, key, fnSlot) \
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a->setData(value);
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connect(a, SIGNAL(triggered(bool)), SLOT(fnSlot));
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#define DEF( name, key, fnSlot ) \
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DEF2(name, name, key, fnSlot)
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@ -51,7 +41,7 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
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a->setText( i18n(name, value) ); \
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qobject_cast<KAction*>( a )->setGlobalShortcut(KShortcut(key)); \
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a->setData(value); \
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KWIN_CONNECT(fnSlot)
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connect(a, SIGNAL(triggered(bool)), SLOT(fnSlot));
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a = actionCollection->addAction("Program:kwin");
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@ -195,5 +185,6 @@ DEF(I18N_NOOP("Invert Screen Colors"), 0, slotInvertScreen());
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#undef DEF
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#undef DEF2
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#undef DEF3
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// }
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