Refactor DEFAULT_MINIMUM_SCALE_DELTA in GestureRecognizer
This constant is not DEFAULT_UNIT_SCALE_DELTA. This makes more sense now that we're using realtime gestures.
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2 changed files with 8 additions and 3 deletions
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@ -316,7 +316,7 @@ void GestureTest::testSetMinimumDelta()
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PinchGesture pinchGesture;
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QCOMPARE(pinchGesture.isMinimumScaleDeltaRelevant(), false);
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QCOMPARE(pinchGesture.minimumScaleDelta(), DEFAULT_MINIMUM_SCALE_DELTA);
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QCOMPARE(pinchGesture.minimumScaleDelta(), DEFAULT_UNIT_SCALE_DELTA);
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QCOMPARE(pinchGesture.minimumScaleDeltaReached(1.25), true);
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pinchGesture.setMinimumScaleDelta(.5);
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QCOMPARE(pinchGesture.isMinimumScaleDeltaRelevant(), true);
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@ -19,7 +19,12 @@
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namespace KWin
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{
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static const qreal DEFAULT_MINIMUM_SCALE_DELTA = .2; // 20%
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/*
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* Everytime the scale of the gesture changes by this much, the callback changes by 1.
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* This is the amount of change for 1 unit of change, like switch by 1 desktop.
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* */
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static const qreal DEFAULT_UNIT_SCALE_DELTA = .2; // 20%
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class Gesture : public QObject
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{
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Q_OBJECT
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@ -166,7 +171,7 @@ private:
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uint m_maximumFingerCount = 0;
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Direction m_direction = Direction::Expanding;
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bool m_minimumScaleDeltaRelevant = false;
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qreal m_minimumScaleDelta = DEFAULT_MINIMUM_SCALE_DELTA;
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qreal m_minimumScaleDelta = DEFAULT_UNIT_SCALE_DELTA;
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};
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class KWIN_EXPORT GestureRecognizer : public QObject
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