catch geometry updates of moving clients
and bind geometry change signals dynamically REVIEW: 109570
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@ -216,6 +216,8 @@ bool AnimationEffect::cancel(quint64 animationId)
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}
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d->m_animations.erase(entry);
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}
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if (d->m_animations.isEmpty())
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disconnectGeometryChanges();
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return true;
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}
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}
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