From a89d1f80586d8797a95f66130447f7c49b080ac6 Mon Sep 17 00:00:00 2001 From: Xaver Hugl Date: Fri, 12 Jan 2024 15:19:25 +0100 Subject: [PATCH] opengl/openglcontext: require support for RGBA16F framebuffers It's effectively already required, this just checks it earlier --- src/opengl/openglcontext.cpp | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) diff --git a/src/opengl/openglcontext.cpp b/src/opengl/openglcontext.cpp index 41f2fdb9c8..70264a9676 100644 --- a/src/opengl/openglcontext.cpp +++ b/src/opengl/openglcontext.cpp @@ -112,6 +112,7 @@ bool OpenGlContext::checkSupported() const const bool supportsGLSL = m_isOpenglES || (hasOpenglExtension("GL_ARB_shader_objects") && hasOpenglExtension("GL_ARB_fragment_shader") && hasOpenglExtension("GL_ARB_vertex_shader")); const bool supportsNonPowerOfTwoTextures = m_isOpenglES || hasOpenglExtension("GL_ARB_texture_non_power_of_two"); const bool supports3DTextures = !m_isOpenglES || hasVersion(Version(3, 0)) || hasOpenglExtension("GL_OES_texture_3D"); - return supportsGLSL && supportsNonPowerOfTwoTextures && supports3DTextures; + const bool supports16FTextures = !m_isOpenglES || hasOpenglExtension("GL_EXT_color_buffer_half_float"); + return supportsGLSL && supportsNonPowerOfTwoTextures && supports3DTextures && supports16FTextures; } }