[kcmkwin/compositing] Carry the changed argument in the changed signals

This commit is contained in:
Martin Gräßlin 2014-05-30 08:18:25 +02:00
parent 6afc82196f
commit b259dda336
2 changed files with 20 additions and 20 deletions

View file

@ -212,7 +212,7 @@ void Compositing::setAnimationSpeed(int speed)
return; return;
} }
m_animationSpeed = speed; m_animationSpeed = speed;
emit animationSpeedChanged(); emit animationSpeedChanged(speed);
} }
void Compositing::setGlColorCorrection(bool correction) void Compositing::setGlColorCorrection(bool correction)
@ -221,7 +221,7 @@ void Compositing::setGlColorCorrection(bool correction)
return; return;
} }
m_glColorCorrection = correction; m_glColorCorrection = correction;
emit glColorCorrectionChanged(); emit glColorCorrectionChanged(correction);
} }
void Compositing::setGlScaleFilter(int index) void Compositing::setGlScaleFilter(int index)
@ -230,7 +230,7 @@ void Compositing::setGlScaleFilter(int index)
return; return;
} }
m_glScaleFilter = index; m_glScaleFilter = index;
emit glScaleFilterChanged(); emit glScaleFilterChanged(index);
} }
void Compositing::setGlSwapStrategy(int strategy) void Compositing::setGlSwapStrategy(int strategy)
@ -239,7 +239,7 @@ void Compositing::setGlSwapStrategy(int strategy)
return; return;
} }
m_glSwapStrategy = strategy; m_glSwapStrategy = strategy;
emit glSwapStrategyChanged(); emit glSwapStrategyChanged(strategy);
} }
void Compositing::setUnredirectFullscreen(bool unredirect) void Compositing::setUnredirectFullscreen(bool unredirect)
@ -248,7 +248,7 @@ void Compositing::setUnredirectFullscreen(bool unredirect)
return; return;
} }
m_unredirectFullscreen = unredirect; m_unredirectFullscreen = unredirect;
emit unredirectFullscreenChanged(); emit unredirectFullscreenChanged(unredirect);
} }
void Compositing::setWindowThumbnail(int index) void Compositing::setWindowThumbnail(int index)
@ -257,7 +257,7 @@ void Compositing::setWindowThumbnail(int index)
return; return;
} }
m_windowThumbnail = index; m_windowThumbnail = index;
emit windowThumbnailChanged(); emit windowThumbnailChanged(index);
} }
void Compositing::setXrScaleFilter(bool filter) void Compositing::setXrScaleFilter(bool filter)
@ -266,7 +266,7 @@ void Compositing::setXrScaleFilter(bool filter)
return; return;
} }
m_xrScaleFilter = filter; m_xrScaleFilter = filter;
emit xrScaleFilterChanged(); emit xrScaleFilterChanged(filter);
} }
void Compositing::setCompositingType(int index) void Compositing::setCompositingType(int index)
@ -275,7 +275,7 @@ void Compositing::setCompositingType(int index)
return; return;
} }
m_compositingType = index; m_compositingType = index;
emit compositingTypeChanged(); emit compositingTypeChanged(index);
} }
void Compositing::setCompositingEnabled(bool enabled) void Compositing::setCompositingEnabled(bool enabled)
@ -285,7 +285,7 @@ void Compositing::setCompositingEnabled(bool enabled)
} }
m_compositingEnabled = enabled; m_compositingEnabled = enabled;
emit compositingEnabledChanged(); emit compositingEnabledChanged(enabled);
} }
void Compositing::save() void Compositing::save()
@ -364,7 +364,7 @@ void Compositing::setOpenGLPlatformInterface(int interface)
return; return;
} }
m_openGLPlatformInterface = interface; m_openGLPlatformInterface = interface;
emit openGLPlatformInterfaceChanged(); emit openGLPlatformInterfaceChanged(interface);
} }
CompositingType::CompositingType(QObject *parent) CompositingType::CompositingType(QObject *parent)

View file

@ -82,16 +82,16 @@ public Q_SLOTS:
Q_SIGNALS: Q_SIGNALS:
void changed(); void changed();
void animationSpeedChanged(); void animationSpeedChanged(int);
void windowThumbnailChanged(); void windowThumbnailChanged(int);
void glScaleFilterChanged(); void glScaleFilterChanged(int);
void xrScaleFilterChanged(); void xrScaleFilterChanged(int);
void unredirectFullscreenChanged(); void unredirectFullscreenChanged(bool);
void glSwapStrategyChanged(); void glSwapStrategyChanged(int);
void glColorCorrectionChanged(); void glColorCorrectionChanged(bool);
void compositingTypeChanged(); void compositingTypeChanged(int);
void compositingEnabledChanged(); void compositingEnabledChanged(bool);
void openGLPlatformInterfaceChanged(); void openGLPlatformInterfaceChanged(int);
private: private:
int m_animationSpeed; int m_animationSpeed;