Fix OpenGLSafePoint guard
qScopeGuard runs the method when the function goes out of scope. Without a local variable this is immediately.
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@ -167,7 +167,7 @@ bool Compositor::attemptOpenGLCompositing()
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}
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kwinApp()->platform()->createOpenGLSafePoint(Platform::OpenGLSafePoint::PreInit);
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kwinApp()->platform()->createOpenGLSafePoint(Platform::OpenGLSafePoint::PreInit);
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qScopeGuard([]() {
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auto safePointScope = qScopeGuard([]() {
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kwinApp()->platform()->createOpenGLSafePoint(Platform::OpenGLSafePoint::PostInit);
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kwinApp()->platform()->createOpenGLSafePoint(Platform::OpenGLSafePoint::PostInit);
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});
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});
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