From b5590c87db276d025ba85fb3c7cec851f7ce11ac Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Lubo=C5=A1=20Lu=C5=88=C3=A1k?= Date: Sat, 21 Oct 2006 13:11:23 +0000 Subject: [PATCH] Note about rebinding textures. svn path=/branches/work/kwin_composite/; revision=597726 --- COMPOSITE_TODO | 5 +++++ 1 file changed, 5 insertions(+) diff --git a/COMPOSITE_TODO b/COMPOSITE_TODO index 1b22196c80..8b84fee761 100644 --- a/COMPOSITE_TODO +++ b/COMPOSITE_TODO @@ -86,3 +86,8 @@ TODO: - compiz has such code in evenLoop() in the if() block for COMP_SCREEN_DAMAGE_REGION_MASK * perhaps syncing to vblank will be needed to avoid flicker * XCopyArea() should not update the whole screen but only the affected areas + +? in SceneOpenGL::bindTexture() with tfp_mode, with some gfx cards it seems + to be faster to not short-circuit the texture binding when there's been + no damage + * confirm and try to find out when to do it and when not