Repaint the complete boxswitch frame on damage events.
BUG: 213627 svn path=/trunk/KDE/kdebase/workspace/; revision=1046354
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@ -278,7 +278,7 @@ void BoxSwitchEffect::windowDamaged( EffectWindow* w, const QRect& damage )
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{
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{
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if( windows.contains( w ))
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if( windows.contains( w ))
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{
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{
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effects->addRepaint( windows[ w ]->area );
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effects->addRepaint( frame_area );
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}
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}
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}
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}
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else
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else
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