overview: Split out the state managing code into a separate class
This way it can be used by other effects eventually.
This commit is contained in:
parent
4c3d3053ab
commit
bb8e5458a7
2 changed files with 343 additions and 162 deletions
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@ -18,28 +18,18 @@
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namespace KWin
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{
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OverviewEffect::OverviewEffect()
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: m_shutdownTimer(new QTimer(this))
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TogglableState::TogglableState(QObject *effect)
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: QObject(effect)
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{
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m_shutdownTimer->setSingleShot(true);
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connect(m_shutdownTimer, &QTimer::timeout, this, &OverviewEffect::realDeactivate);
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const QKeySequence defaultToggleShortcut = Qt::META | Qt::Key_W;
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m_toggleAction = new QAction(this);
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connect(m_toggleAction, &QAction::triggered, this, &OverviewEffect::toggle);
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m_toggleAction->setObjectName(QStringLiteral("Overview"));
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m_toggleAction->setText(i18n("Toggle Overview"));
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KGlobalAccel::self()->setDefaultShortcut(m_toggleAction, {defaultToggleShortcut});
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KGlobalAccel::self()->setShortcut(m_toggleAction, {defaultToggleShortcut});
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m_toggleShortcut = KGlobalAccel::self()->shortcut(m_toggleAction);
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m_activateAction = new QAction(this);
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connect(m_activateAction, &QAction::triggered, this, [this]() {
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if (m_status == Status::Activating) {
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if (m_partialActivationFactor > 0.5) {
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activate();
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Q_EMIT activated();
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} else {
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cancelPartialActivate();
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deactivate();
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Q_EMIT deactivated();
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}
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}
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});
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@ -48,38 +38,239 @@ OverviewEffect::OverviewEffect()
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if (m_status == Status::Deactivating) {
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if (m_partialActivationFactor < 0.5) {
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deactivate();
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Q_EMIT deactivated();
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} else {
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cancelPartialDeactivate();
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activate();
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Q_EMIT activated();
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}
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}
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});
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m_toggleAction = new QAction(this);
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connect(m_toggleAction, &QAction::triggered, this, &TogglableState::toggle);
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}
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void TogglableState::activate()
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{
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setStatus(Status::Active);
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setInProgress(false);
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setPartialActivationFactor(0.0);
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}
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void TogglableState::setPartialActivationFactor(qreal factor)
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{
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if (m_partialActivationFactor != factor) {
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m_partialActivationFactor = factor;
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Q_EMIT partialActivationFactorChanged();
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}
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}
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void TogglableState::deactivate()
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{
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setInProgress(false);
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setPartialActivationFactor(0.0);
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}
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bool TogglableState::inProgress() const
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{
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return m_inProgress;
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}
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void TogglableState::setInProgress(bool gesture)
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{
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if (m_inProgress != gesture) {
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m_inProgress = gesture;
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Q_EMIT inProgressChanged();
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}
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}
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void TogglableState::setStatus(Status status)
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{
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if (m_status != status) {
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m_status = status;
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Q_EMIT statusChanged(status);
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}
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}
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void TogglableState::partialActivate(qreal factor)
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{
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if (effects->isScreenLocked()) {
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return;
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}
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setStatus(Status::Activating);
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setPartialActivationFactor(factor);
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setInProgress(true);
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}
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void TogglableState::partialDeactivate(qreal factor)
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{
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setStatus(Status::Deactivating);
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setPartialActivationFactor(1.0 - factor);
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setInProgress(true);
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}
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void TogglableState::toggle()
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{
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if (m_status == Status::Inactive || m_partialActivationFactor > 0.5) {
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activate();
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Q_EMIT activated();
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} else {
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deactivate();
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Q_EMIT deactivated();
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}
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}
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void TogglableState::setProgress(qreal progress)
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{
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if (!effects->hasActiveFullScreenEffect() || effects->activeFullScreenEffect() == parent()) {
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switch (m_status) {
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case Status::Inactive:
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case Status::Activating:
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partialActivate(progress);
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break;
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}
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}
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}
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void TogglableState::setRegress(qreal regress)
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{
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if (!effects->hasActiveFullScreenEffect() || effects->activeFullScreenEffect() == parent()) {
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switch (m_status) {
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case Status::Active:
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case Status::Deactivating:
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partialDeactivate(regress);
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break;
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}
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}
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}
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TogglableGesture::TogglableGesture(TogglableState *state)
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: QObject(state)
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, m_state(state)
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{
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}
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static PinchDirection opposite(PinchDirection direction)
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{
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switch (direction) {
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case PinchDirection::Contracting:
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return PinchDirection::Expanding;
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case PinchDirection::Expanding:
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return PinchDirection::Contracting;
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}
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}
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void TogglableGesture::addTouchpadGesture(PinchDirection direction, uint fingerCount)
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{
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auto progressCallback = [this](qreal progress) {
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if (!effects->hasActiveFullScreenEffect() || effects->activeFullScreenEffect() == this) {
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switch (m_status) {
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case Status::Inactive:
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case Status::Activating:
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partialActivate(progress);
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break;
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}
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}
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m_state->setProgress(progress);
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};
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auto progressCallbackInv = [this](qreal progress) {
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if (!effects->hasActiveFullScreenEffect() || effects->activeFullScreenEffect() == this) {
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switch (m_status) {
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case Status::Active:
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case Status::Deactivating:
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partialDeactivate(progress);
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break;
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}
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}
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m_state->setRegress(progress);
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};
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effects->registerTouchpadPinchShortcut(PinchDirection::Contracting, 4, m_activateAction, progressCallback);
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effects->registerTouchpadPinchShortcut(PinchDirection::Expanding, 4, m_deactivateAction, progressCallbackInv);
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effects->registerTouchscreenSwipeShortcut(SwipeDirection::Up, 3, m_activateAction, progressCallback);
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effects->registerTouchscreenSwipeShortcut(SwipeDirection::Down, 3, m_deactivateAction, progressCallbackInv);
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effects->registerTouchpadPinchShortcut(direction, 4, m_state->activateAction(), progressCallback);
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effects->registerTouchpadPinchShortcut(opposite(direction), 4, m_state->deactivateAction(), progressCallbackInv);
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}
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static SwipeDirection opposite(SwipeDirection direction)
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{
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switch (direction) {
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case SwipeDirection::Invalid:
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return SwipeDirection::Invalid;
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case SwipeDirection::Down:
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return SwipeDirection::Up;
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case SwipeDirection::Up:
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return SwipeDirection::Down;
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case SwipeDirection::Left:
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return SwipeDirection::Right;
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case SwipeDirection::Right:
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return SwipeDirection::Left;
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}
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}
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void TogglableGesture::addTouchscreenSwipeGesture(SwipeDirection direction, uint fingerCount)
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{
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auto progressCallback = [this](qreal progress) {
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m_state->setProgress(progress);
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};
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auto progressCallbackInv = [this](qreal progress) {
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m_state->setRegress(progress);
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};
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effects->registerTouchscreenSwipeShortcut(direction, 3, m_state->activateAction(), progressCallback);
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effects->registerTouchscreenSwipeShortcut(opposite(direction), 3, m_state->deactivateAction(), progressCallbackInv);
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}
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TogglableTouchBorder::TogglableTouchBorder(TogglableState *state)
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: QObject(state)
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, m_state(state)
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{
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}
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TogglableTouchBorder::~TogglableTouchBorder()
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{
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for (const ElectricBorder &border : std::as_const(m_touchBorderActivate)) {
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effects->unregisterTouchBorder(border, m_state->toggleAction());
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}
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}
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void TogglableTouchBorder::setBorders(const QList<int> &touchActivateBorders)
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{
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for (const ElectricBorder &border : std::as_const(m_touchBorderActivate)) {
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effects->unregisterTouchBorder(border, m_state->toggleAction());
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}
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m_touchBorderActivate.clear();
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for (const int &border : touchActivateBorders) {
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m_touchBorderActivate.append(ElectricBorder(border));
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effects->registerRealtimeTouchBorder(ElectricBorder(border), m_state->toggleAction(), [this](ElectricBorder border, const QPointF &deltaProgress, const EffectScreen *screen) {
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if (m_state->status() == TogglableState::Status::Active) {
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return;
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}
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const int maxDelta = 500; // Arbitrary logical pixels value seems to behave better than scaledScreenSize
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qreal progress = 0;
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if (border == ElectricTop || border == ElectricBottom) {
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progress = std::min(1.0, std::abs(deltaProgress.y()) / maxDelta);
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} else {
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progress = std::min(1.0, std::abs(deltaProgress.x()) / maxDelta);
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}
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m_state->setProgress(progress);
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});
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}
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}
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OverviewEffect::OverviewEffect()
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: m_state(new TogglableState(this))
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, m_border(new TogglableTouchBorder(m_state))
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, m_shutdownTimer(new QTimer(this))
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{
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auto gesture = new TogglableGesture(m_state);
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gesture->addTouchpadGesture(PinchDirection::Contracting, 4);
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gesture->addTouchscreenSwipeGesture(SwipeDirection::Up, 3);
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connect(m_state, &TogglableState::activated, this, &OverviewEffect::activate);
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connect(m_state, &TogglableState::deactivated, this, &OverviewEffect::deactivate);
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connect(m_state, &TogglableState::inProgressChanged, this, &OverviewEffect::gestureInProgressChanged);
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connect(m_state, &TogglableState::partialActivationFactorChanged, this, &OverviewEffect::partialActivationFactorChanged);
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connect(m_state, &TogglableState::statusChanged, this, [this](TogglableState::Status status) {
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if (status == TogglableState::Status::Activating) {
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m_searchText = QString();
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}
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setRunning(status != TogglableState::Status::Inactive);
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});
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m_shutdownTimer->setSingleShot(true);
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connect(m_shutdownTimer, &QTimer::timeout, this, &OverviewEffect::realDeactivate);
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const QKeySequence defaultToggleShortcut = Qt::META | Qt::Key_W;
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auto toggleAction = m_state->toggleAction();
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connect(toggleAction, &QAction::triggered, m_state, &TogglableState::toggle);
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toggleAction->setObjectName(QStringLiteral("Overview"));
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toggleAction->setText(i18n("Toggle Overview"));
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KGlobalAccel::self()->setDefaultShortcut(toggleAction, {defaultToggleShortcut});
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KGlobalAccel::self()->setShortcut(toggleAction, {defaultToggleShortcut});
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m_toggleShortcut = KGlobalAccel::self()->shortcut(toggleAction);
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connect(effects, &EffectsHandler::screenAboutToLock, this, &OverviewEffect::realDeactivate);
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@ -103,12 +294,7 @@ void OverviewEffect::reconfigure(ReconfigureFlags)
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effects->unreserveElectricBorder(border, this);
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}
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for (const ElectricBorder &border : std::as_const(m_touchBorderActivate)) {
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effects->unregisterTouchBorder(border, m_toggleAction);
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}
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m_borderActivate.clear();
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m_touchBorderActivate.clear();
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const QList<int> activateBorders = OverviewConfig::borderActivate();
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for (const int &border : activateBorders) {
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@ -116,21 +302,7 @@ void OverviewEffect::reconfigure(ReconfigureFlags)
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effects->reserveElectricBorder(ElectricBorder(border), this);
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}
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const QList<int> touchActivateBorders = OverviewConfig::touchBorderActivate();
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for (const int &border : touchActivateBorders) {
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m_touchBorderActivate.append(ElectricBorder(border));
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effects->registerRealtimeTouchBorder(ElectricBorder(border), m_deactivateAction, [this](ElectricBorder border, const QPointF &deltaProgress, const EffectScreen *screen) {
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if (m_status == Status::Active) {
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return;
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}
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const int maxDelta = 500; // Arbitrary logical pixels value seems to behave better than scaledScreenSize
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if (border == ElectricTop || border == ElectricBottom) {
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partialActivate(std::min(1.0, std::abs(deltaProgress.y()) / maxDelta));
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} else {
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partialActivate(std::min(1.0, std::abs(deltaProgress.x()) / maxDelta));
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}
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});
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}
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m_border->setBorders(OverviewConfig::touchBorderActivate());
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}
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int OverviewEffect::animationDuration() const
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@ -164,32 +336,6 @@ void OverviewEffect::setLayout(int layout)
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}
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}
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qreal OverviewEffect::partialActivationFactor() const
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{
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return m_partialActivationFactor;
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}
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void OverviewEffect::setPartialActivationFactor(qreal factor)
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{
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if (m_partialActivationFactor != factor) {
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m_partialActivationFactor = factor;
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Q_EMIT partialActivationFactorChanged();
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}
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}
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bool OverviewEffect::gestureInProgress() const
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{
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return m_gestureInProgress;
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}
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void OverviewEffect::setGestureInProgress(bool gesture)
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{
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if (m_gestureInProgress != gesture) {
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m_gestureInProgress = gesture;
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Q_EMIT gestureInProgressChanged();
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}
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}
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int OverviewEffect::requestedEffectChainPosition() const
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{
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return 70;
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@ -198,56 +344,19 @@ int OverviewEffect::requestedEffectChainPosition() const
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bool OverviewEffect::borderActivated(ElectricBorder border)
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{
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if (m_borderActivate.contains(border)) {
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toggle();
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m_state->toggle();
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return true;
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}
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return false;
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}
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void OverviewEffect::toggle()
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{
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if (!isRunning() || m_partialActivationFactor > 0.5) {
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activate();
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} else {
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deactivate();
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}
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}
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void OverviewEffect::activate()
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{
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if (effects->isScreenLocked()) {
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return;
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}
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m_status = Status::Active;
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setGestureInProgress(false);
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setPartialActivationFactor(0.0);
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// This one should be the last.
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m_searchText = QString();
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setRunning(true);
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}
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void OverviewEffect::partialActivate(qreal factor)
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{
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if (effects->isScreenLocked()) {
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return;
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}
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m_status = Status::Activating;
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setPartialActivationFactor(factor);
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setGestureInProgress(true);
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// This one should be the last.
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m_searchText = QString();
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setRunning(true);
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}
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void OverviewEffect::cancelPartialActivate()
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{
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deactivate();
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m_state->activate();
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}
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void OverviewEffect::deactivate()
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@ -260,34 +369,19 @@ void OverviewEffect::deactivate()
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}
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m_shutdownTimer->start(animationDuration());
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setGestureInProgress(false);
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setPartialActivationFactor(0.0);
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}
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void OverviewEffect::partialDeactivate(qreal factor)
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{
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m_status = Status::Deactivating;
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setPartialActivationFactor(1.0 - factor);
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setGestureInProgress(true);
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}
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void OverviewEffect::cancelPartialDeactivate()
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{
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activate();
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m_state->deactivate();
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}
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void OverviewEffect::realDeactivate()
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{
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setRunning(false);
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m_status = Status::Inactive;
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m_state->setStatus(TogglableState::Status::Inactive);
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}
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void OverviewEffect::grabbedKeyboardEvent(QKeyEvent *keyEvent)
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{
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if (m_toggleShortcut.contains(keyEvent->key() | keyEvent->modifiers())) {
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if (keyEvent->type() == QEvent::KeyPress) {
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toggle();
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m_state->toggle();
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}
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return;
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}
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@ -11,6 +11,104 @@
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namespace KWin
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{
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class TogglableState : public QObject
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{
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Q_OBJECT
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public:
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enum class Status {
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Inactive,
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Activating,
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Deactivating,
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Active
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};
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Q_ENUM(Status);
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TogglableState(QObject *parent);
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bool inProgress() const;
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void setInProgress(bool gesture);
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qreal partialActivationFactor() const
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{
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return m_partialActivationFactor;
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}
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void setPartialActivationFactor(qreal factor);
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QAction *activateAction() const
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{
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return m_activateAction;
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}
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QAction *deactivateAction() const
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{
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return m_deactivateAction;
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}
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QAction *toggleAction() const
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{
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return m_toggleAction;
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}
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void activate();
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void deactivate();
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void toggle();
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void setStatus(Status status);
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Status status() const
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{
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||||
return m_status;
|
||||
}
|
||||
|
||||
Q_SIGNALS:
|
||||
void inProgressChanged();
|
||||
void partialActivationFactorChanged();
|
||||
void activated();
|
||||
void deactivated();
|
||||
void statusChanged(Status status);
|
||||
|
||||
protected:
|
||||
void setProgress(qreal progress);
|
||||
|
||||
/// regress being the progress when on an active state
|
||||
void setRegress(qreal regress);
|
||||
|
||||
private:
|
||||
void partialActivate(qreal factor);
|
||||
void partialDeactivate(qreal factor);
|
||||
|
||||
QAction *m_deactivateAction = nullptr;
|
||||
QAction *m_activateAction = nullptr;
|
||||
QAction *m_toggleAction = nullptr;
|
||||
Status m_status = Status::Inactive;
|
||||
bool m_inProgress = false;
|
||||
qreal m_partialActivationFactor = 0;
|
||||
|
||||
friend class TogglableGesture;
|
||||
friend class TogglableTouchBorder;
|
||||
};
|
||||
|
||||
class TogglableGesture : public QObject
|
||||
{
|
||||
public:
|
||||
TogglableGesture(TogglableState *state);
|
||||
|
||||
void addTouchpadGesture(PinchDirection dir, uint fingerCount);
|
||||
void addTouchscreenSwipeGesture(SwipeDirection direction, uint fingerCount);
|
||||
|
||||
private:
|
||||
TogglableState *const m_state;
|
||||
};
|
||||
|
||||
class TogglableTouchBorder : public QObject
|
||||
{
|
||||
public:
|
||||
TogglableTouchBorder(TogglableState *state);
|
||||
~TogglableTouchBorder();
|
||||
|
||||
void setBorders(const QList<int> &borders);
|
||||
|
||||
private:
|
||||
QList<ElectricBorder> m_touchBorderActivate;
|
||||
TogglableState *const m_state;
|
||||
};
|
||||
|
||||
class OverviewEffect : public QuickSceneEffect
|
||||
{
|
||||
Q_OBJECT
|
||||
|
@ -23,12 +121,6 @@ class OverviewEffect : public QuickSceneEffect
|
|||
Q_PROPERTY(QString searchText MEMBER m_searchText NOTIFY searchTextChanged)
|
||||
|
||||
public:
|
||||
enum class Status {
|
||||
Inactive,
|
||||
Activating,
|
||||
Deactivating,
|
||||
Active
|
||||
};
|
||||
OverviewEffect();
|
||||
~OverviewEffect() override;
|
||||
|
||||
|
@ -40,11 +132,15 @@ public:
|
|||
int animationDuration() const;
|
||||
void setAnimationDuration(int duration);
|
||||
|
||||
qreal partialActivationFactor() const;
|
||||
void setPartialActivationFactor(qreal factor);
|
||||
qreal partialActivationFactor() const
|
||||
{
|
||||
return m_state->partialActivationFactor();
|
||||
}
|
||||
|
||||
bool gestureInProgress() const;
|
||||
void setGestureInProgress(bool gesture);
|
||||
bool gestureInProgress() const
|
||||
{
|
||||
return m_state->inProgress();
|
||||
}
|
||||
|
||||
int requestedEffectChainPosition() const override;
|
||||
bool borderActivated(ElectricBorder border) override;
|
||||
|
@ -61,29 +157,20 @@ Q_SIGNALS:
|
|||
|
||||
public Q_SLOTS:
|
||||
void activate();
|
||||
void partialActivate(qreal factor);
|
||||
void cancelPartialActivate();
|
||||
void partialDeactivate(qreal factor);
|
||||
void cancelPartialDeactivate();
|
||||
void deactivate();
|
||||
void toggle();
|
||||
|
||||
private:
|
||||
void realDeactivate();
|
||||
|
||||
TogglableState *const m_state;
|
||||
TogglableTouchBorder *const m_border;
|
||||
|
||||
QTimer *m_shutdownTimer;
|
||||
QAction *m_toggleAction = nullptr;
|
||||
QAction *m_deactivateAction = nullptr;
|
||||
QAction *m_activateAction = nullptr;
|
||||
QList<QKeySequence> m_toggleShortcut;
|
||||
QList<ElectricBorder> m_borderActivate;
|
||||
QList<ElectricBorder> m_touchBorderActivate;
|
||||
QString m_searchText;
|
||||
Status m_status = Status::Inactive;
|
||||
qreal m_partialActivationFactor = 0;
|
||||
int m_animationDuration = 400;
|
||||
int m_layout = 1;
|
||||
bool m_gestureInProgress = false;
|
||||
};
|
||||
|
||||
} // namespace KWin
|
||||
|
|
Loading…
Reference in a new issue