kwin_composite currently doesn't build without libs for compositing.
svn path=/branches/work/kwin_composite/; revision=601780
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2 changed files with 7 additions and 1 deletions
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@ -43,6 +43,12 @@ General TODO
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* handle XRandr changes
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* handle XRandr changes
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- output buffers and similar probably need recreating when the screen size changes
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- output buffers and similar probably need recreating when the screen size changes
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! compile even without OpenGL or XRender
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- kwin_composite currently requires both OpenGL and XRender to build
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- compiling without either results in compile errors, needs to be fixed
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! - scene_xrender.cpp also requires XFixes
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! - check whether it compiles fine without XComposite/XDamage
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OpenGL TODO
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OpenGL TODO
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=================================
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=================================
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@ -42,7 +42,7 @@ namespace KWinInternal
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// Workspace
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// Workspace
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//****************************************
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//****************************************
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#if defined( HAVE_XCOMPOSITE ) && defined( HAVE_XDAMAGE ) && defined( HAVE_XFIXES )
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#if defined( HAVE_XCOMPOSITE ) && defined( HAVE_XDAMAGE )
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void Workspace::setupCompositing()
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void Workspace::setupCompositing()
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{
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{
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if( !options->useTranslucency )
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if( !options->useTranslucency )
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