use QPoint instead of QPointF for rendering dots.

svn path=/trunk/KDE/kdebase/workspace/; revision=1168961
This commit is contained in:
Hugo Pereira Da Costa 2010-08-28 01:01:59 +00:00
parent d3d9ceb037
commit c709f1163f

View file

@ -1119,12 +1119,12 @@ namespace Oxygen
{ {
// Draw right side 3-dots resize handles // Draw right side 3-dots resize handles
const qreal cenY = h / 2 + y ; const int cenY = (h / 2 + y) ;
const qreal posX = w + x - 3; const int posX = (w + x - 3);
helper().renderDot( painter, QPointF(posX, cenY - 3), color); helper().renderDot( painter, QPoint(posX, cenY - 3), color);
helper().renderDot( painter, QPointF(posX, cenY), color); helper().renderDot( painter, QPoint(posX, cenY), color);
helper().renderDot( painter, QPointF(posX, cenY + 3), color); helper().renderDot( painter, QPoint(posX, cenY + 3), color);
} }
@ -1134,9 +1134,9 @@ namespace Oxygen
painter->save(); painter->save();
painter->translate(x + w-9, y + h-9); painter->translate(x + w-9, y + h-9);
helper().renderDot( painter, QPointF(2, 6), color); helper().renderDot( painter, QPoint(2, 6), color);
helper().renderDot( painter, QPointF(5, 5), color); helper().renderDot( painter, QPoint(5, 5), color);
helper().renderDot( painter, QPointF(6, 2), color); helper().renderDot( painter, QPoint(6, 2), color);
painter->restore(); painter->restore();
} }