diff --git a/scene.cpp b/scene.cpp index 613286d152..a5df815cca 100644 --- a/scene.cpp +++ b/scene.cpp @@ -176,14 +176,14 @@ void Scene::updateTimeDiff() time_diff = last_time.elapsed(); if (time_diff < 0) // check time rollback time_diff = 1; - last_time.restart();; + last_time.restart(); } // Painting pass is optimized away. void Scene::idle() { // Don't break time since last paint for the next pass. - last_time.invalidate();; + last_time.invalidate(); } // the function that'll be eventually called by paintScreen() above