Drop Scene::ImageFilterType
It's unused, GL_LINEAR filter is used by default now.
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cb219da766
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ca301d1914
2 changed files with 0 additions and 7 deletions
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@ -593,7 +593,6 @@ PlatformSurfaceTexture *Scene::createPlatformSurfaceTextureWayland(SurfacePixmap
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Scene::Window::Window(Toplevel *client, QObject *parent)
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: QObject(parent)
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, toplevel(client)
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, filter(ImageFilterFast)
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, disable_painting(0)
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{
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if (qobject_cast<WaylandClient *>(client)) {
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@ -131,11 +131,6 @@ public:
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PAINT_WINDOW_LANCZOS = 1 << 8
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// PAINT_SCREEN_WITH_TRANSFORMED_WINDOWS_WITHOUT_FULL_REPAINTS = 1 << 9 has been removed
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};
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// types of filtering available
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enum ImageFilterType {
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ImageFilterFast,
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ImageFilterGood,
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};
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virtual OverlayWindow* overlayWindow() const = 0;
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virtual bool makeOpenGLContextCurrent();
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@ -339,7 +334,6 @@ public:
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protected:
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Toplevel* toplevel;
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ImageFilterType filter;
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private:
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void referencePreviousPixmap_helper(SurfaceItem *item);
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void unreferencePreviousPixmap_helper(SurfaceItem *item);
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