opengl: Reset OpenGlContext::currentContext() if it's destroyed
GlxContext destructor doesn't reset s_currentContext. BUG: 488830
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@ -104,6 +104,9 @@ OpenGlContext::OpenGlContext(bool EGL)
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OpenGlContext::~OpenGlContext()
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{
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if (s_currentContext == this) {
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s_currentContext = nullptr;
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}
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}
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bool OpenGlContext::checkTimerQuerySupport() const
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