Improve API docs of the TimeLine class.
CCMAIL: ubuntu@martin-graesslin.com svn path=/trunk/KDE/kdebase/workspace/; revision=803464
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1 changed files with 39 additions and 3 deletions
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@ -990,6 +990,40 @@ class KWIN_EXPORT PaintClipper
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* effects that want a non-linear timeline. Currently, most
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* it does is wrapping QTimeLine. In the future, this class
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* could help using physics animations in KWin.
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*
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* KWin effects will usually use this feature by keeping one
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* TimeLine per animation, for example per effect (when only
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* one animation is done by the effect) or per windows (in
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* the case that multiple animations can take place at the
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* same time (such as minizing multiple windows with a short
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* time offset. Increasing the internal time state of the
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* TimeLine is done either by changing the 'current' time in
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* the TimeLine, which is an int value between 0 and the
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* duration set (defaulting to 250msec). The current time
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* can also be changed by setting the 'progress' of the
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* TimeLine, a double between 0.0 and 1.0. setProgress(),
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* addProgress(), addTime(), removeTime() can all be used to
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* manipulate the 'current' time (and at the same time
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* progress) of the TimeLine.
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*
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* The internal state of the TimeLine is determined by the
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* duration of the TimeLine, int in milliseconds, defaulting.
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* the 'current' time and the current 'progress' are
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* interchangeable, both determine the x-axis of a graph
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* of a TimeLine. The value() returned represents the y-axis
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* in this graph.
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*
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* m_TimeLine.setProgress(0.5) would change the 'current'
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* time of a default TimeLine to 125 msec. m_TimeLine.value()
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* would then return the progress value (a double between 0.0
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* and 1.0), which can be lower than 0.5 in case the animation
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* should start slowly, such as for the EaseInCurve.
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* In KWin effect, the prePaintWindow() or prePaintScreen()
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* methods have int time as one of their arguments. This int
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* can be used to increase the 'current' time in the TimeLine.
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* The double the is subsequently returned by value() (usually
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* in paintWindow() or paintScreen() methods can then be used
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* to manipulate windows, or their positions.
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*/
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class KWIN_EXPORT TimeLine
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{
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@ -1039,7 +1073,9 @@ class KWIN_EXPORT TimeLine
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/**
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* Returns the Value at the time set, this method will
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* usually be used to get the progress in the paintWindow()
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* and related methods.
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* and related methods. The value represents the y-axis' value
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* corresponding to the current progress (or time) set by
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* setProgress(), addProgress(), addTime(), removeTime()
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*/
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double value() const;
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/**
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@ -1049,8 +1085,8 @@ class KWIN_EXPORT TimeLine
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*/
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double valueForTime(const int msec) const;
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/**
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* Returns the progress of the TimeLine, between 0 and 1,
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* it's equivalent to the y-axis on a curve.
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* Returns the progress of the TimeLine, between 0.0 and 1.0.
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* The value returned is equivalent to the y-axis on a curve.
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*/
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double progress() const;
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/**
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