[plugins/scenes] match push/pop shaders in paintEffectQuickView
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1 changed files with 2 additions and 1 deletions
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@ -880,7 +880,8 @@ void SceneOpenGL::paintEffectQuickView(EffectQuickView *w)
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t->render(QRegion(infiniteRegion()), w->geometry());
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t->unbind();
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glDisable(GL_BLEND);
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return;
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ShaderManager::instance()->popShader();
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}
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bool SceneOpenGL::makeOpenGLContextCurrent()
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