[plugins/scenes] match push/pop shaders in paintEffectQuickView

This commit is contained in:
David Edmundson 2019-10-02 20:31:38 +01:00
parent cd3a38ab5c
commit d2f37a73dd

View file

@ -880,7 +880,8 @@ void SceneOpenGL::paintEffectQuickView(EffectQuickView *w)
t->render(QRegion(infiniteRegion()), w->geometry());
t->unbind();
glDisable(GL_BLEND);
return;
ShaderManager::instance()->popShader();
}
bool SceneOpenGL::makeOpenGLContextCurrent()