[plugins/scenes] match push/pop shaders in paintEffectQuickView
This commit is contained in:
parent
cd3a38ab5c
commit
d2f37a73dd
1 changed files with 2 additions and 1 deletions
|
@ -880,7 +880,8 @@ void SceneOpenGL::paintEffectQuickView(EffectQuickView *w)
|
||||||
t->render(QRegion(infiniteRegion()), w->geometry());
|
t->render(QRegion(infiniteRegion()), w->geometry());
|
||||||
t->unbind();
|
t->unbind();
|
||||||
glDisable(GL_BLEND);
|
glDisable(GL_BLEND);
|
||||||
return;
|
|
||||||
|
ShaderManager::instance()->popShader();
|
||||||
}
|
}
|
||||||
|
|
||||||
bool SceneOpenGL::makeOpenGLContextCurrent()
|
bool SceneOpenGL::makeOpenGLContextCurrent()
|
||||||
|
|
Loading…
Reference in a new issue