Remove Q_UNUSED
damage is used.
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@ -79,8 +79,6 @@ QRegion DrmQPainterBackend::beginFrame(int screenId)
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void DrmQPainterBackend::endFrame(int screenId, const QRegion &damage)
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{
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Q_UNUSED(damage)
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Output &rendererOutput = m_outputs[screenId];
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DrmOutput *drmOutput = rendererOutput.output;
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