fix gravitation after compositor "polluted" it by updating the decoration _before_ placement
BUG: 278981 REVIEW: 103391
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@ -804,6 +804,7 @@ void Client::setupCompositing()
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Toplevel::setupCompositing();
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updateVisibility(); // for internalKeep()
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updateDecoration(true, true);
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move(calculateGravitation(true)); // we just polluted the gravity because the window likely has no decoration yet
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}
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void Client::finishCompositing()
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