First set of properties and signals added to Aurorae
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c33c52d09a
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2 changed files with 47 additions and 6 deletions
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@ -164,8 +164,8 @@ AuroraeClient::AuroraeClient(KDecorationBridge *bridge, KDecorationFactory *fact
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connect(m_scene, SIGNAL(tabRemoved(int)), SLOT(tabRemoved(int)));
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connect(m_scene, SIGNAL(tabMoved(int,int)), SLOT(tabMoved(int,int)));
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connect(m_scene, SIGNAL(tabMovedToGroup(long int,int)), SLOT(tabMovedToGroup(long int,int)));
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connect(this, SIGNAL(keepAboveChanged(bool)), SLOT(keepAboveChanged(bool)));
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connect(this, SIGNAL(keepBelowChanged(bool)), SLOT(keepBelowChanged(bool)));
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connect(this, SIGNAL(keepAboveChanged(bool)), SLOT(slotKeepAboveChanged(bool)));
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connect(this, SIGNAL(keepBelowChanged(bool)), SLOT(slotKeepBelowChanged(bool)));
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}
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AuroraeClient::~AuroraeClient()
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@ -215,21 +215,25 @@ void AuroraeClient::activeChange()
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if (m_scene->isActive() != isActive()) {
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m_scene->setActive(isActive());
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}
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emit activeChanged();
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}
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void AuroraeClient::captionChange()
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{
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checkTabs(true);
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emit captionChanged();
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}
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void AuroraeClient::iconChange()
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{
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m_scene->setIcon(icon());
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emit iconChanged();
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}
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void AuroraeClient::desktopChange()
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{
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m_scene->setAllDesktops(isOnAllDesktops());
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emit desktopChanged();
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}
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void AuroraeClient::maximizeChange()
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@ -237,6 +241,7 @@ void AuroraeClient::maximizeChange()
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if (!options()->moveResizeMaximizedWindows()) {
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m_scene->setMaximizeMode(maximizeMode());
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}
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emit maximizeChanged();
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}
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void AuroraeClient::resize(const QSize &s)
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@ -251,6 +256,7 @@ void AuroraeClient::resize(const QSize &s)
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void AuroraeClient::shadeChange()
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{
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m_scene->setShade(isShade());
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emit shadeChanged();
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}
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void AuroraeClient::borders(int &left, int &right, int &top, int &bottom) const
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@ -342,7 +348,7 @@ void AuroraeClient::toggleShade()
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setShade(!isShade());
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}
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void AuroraeClient::keepAboveChanged(bool above)
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void AuroraeClient::slotKeepAboveChanged(bool above)
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{
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if (above && m_scene->isKeepBelow()) {
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m_scene->setKeepBelow(false);
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@ -350,7 +356,7 @@ void AuroraeClient::keepAboveChanged(bool above)
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m_scene->setKeepAbove(above);
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}
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void AuroraeClient::keepBelowChanged(bool below)
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void AuroraeClient::slotKeepBelowChanged(bool below)
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{
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if (below && m_scene->isKeepAbove()) {
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m_scene->setKeepAbove(false);
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@ -60,6 +60,31 @@ private:
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class AuroraeClient : public KDecorationUnstable
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{
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Q_OBJECT
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Q_PROPERTY(bool active READ isActive NOTIFY activeChanged)
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Q_PROPERTY(QString caption READ caption NOTIFY captionChanged)
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Q_PROPERTY(int desktop READ desktop WRITE setDesktop NOTIFY desktopChanged)
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Q_PROPERTY(QRect geometry READ geometry)
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Q_PROPERTY(int height READ height)
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Q_PROPERTY(QIcon icon READ icon NOTIFY iconChanged)
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Q_PROPERTY(bool closeable READ isCloseable)
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Q_PROPERTY(bool maximizeable READ isMaximizable)
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Q_PROPERTY(bool minimizeable READ isMinimizable)
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Q_PROPERTY(bool modal READ isModal)
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Q_PROPERTY(bool moveable READ isMovable)
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Q_PROPERTY(bool onAllDesktops READ isOnAllDesktops NOTIFY desktopChanged)
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Q_PROPERTY(bool preview READ isPreview CONSTANT)
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Q_PROPERTY(bool resizeable READ isResizable)
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Q_PROPERTY(bool setShade READ isSetShade NOTIFY shadeChanged)
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Q_PROPERTY(bool shade READ isShade WRITE setShade NOTIFY shadeChanged)
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Q_PROPERTY(bool shadeable READ isShadeable)
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Q_PROPERTY(bool keepAbove READ keepAbove WRITE setKeepAbove NOTIFY keepAboveChanged)
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Q_PROPERTY(bool keepBelow READ keepBelow WRITE setKeepBelow NOTIFY keepBelowChanged)
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// TODO: maximize mode
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Q_PROPERTY(bool providesContextHelp READ providesContextHelp)
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Q_PROPERTY(QRect transparentRect READ transparentRect)
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Q_PROPERTY(int width READ width)
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Q_PROPERTY(qulonglong windowId READ windowId CONSTANT)
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// TODO: window tabs - they suck for dynamic features
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public:
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AuroraeClient(KDecorationBridge* bridge, KDecorationFactory* factory);
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virtual ~AuroraeClient();
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@ -78,11 +103,21 @@ public:
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virtual void padding(int &left, int &right, int &top, int &bottom) const;
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virtual void reset(long unsigned int changed);
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Q_SIGNALS:
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void activeChanged();
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void captionChanged();
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void desktopChanged();
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void iconChanged();
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void maximizeChanged();
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void shadeChanged();
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void keepAboveChanged();
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void keepBelowChanged();
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private slots:
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void menuClicked();
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void toggleShade();
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void keepAboveChanged(bool above);
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void keepBelowChanged(bool below);
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void slotKeepAboveChanged(bool above);
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void slotKeepBelowChanged(bool below);
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void toggleKeepAbove();
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void toggleKeepBelow();
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void titlePressed(Qt::MouseButton button, Qt::MouseButtons buttons);
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