Improve variable names in InputDeviceHandler
This commit is contained in:
parent
f097440eb4
commit
d957e99365
3 changed files with 26 additions and 26 deletions
|
@ -2903,23 +2903,23 @@ void InputDeviceHandler::init()
|
|||
connect(VirtualDesktopManager::self(), &VirtualDesktopManager::currentChanged, this, &InputDeviceHandler::update);
|
||||
}
|
||||
|
||||
bool InputDeviceHandler::setAt(Toplevel *toplevel)
|
||||
bool InputDeviceHandler::setHover(Toplevel *toplevel)
|
||||
{
|
||||
if (m_at.at == toplevel) {
|
||||
if (m_hover.window == toplevel) {
|
||||
return false;
|
||||
}
|
||||
auto old = m_at.at;
|
||||
disconnect(m_at.surfaceCreatedConnection);
|
||||
m_at.surfaceCreatedConnection = QMetaObject::Connection();
|
||||
auto old = m_hover.window;
|
||||
disconnect(m_hover.surfaceCreatedConnection);
|
||||
m_hover.surfaceCreatedConnection = QMetaObject::Connection();
|
||||
|
||||
m_at.at = toplevel;
|
||||
m_hover.window = toplevel;
|
||||
Q_EMIT atChanged(old, toplevel);
|
||||
return true;
|
||||
}
|
||||
|
||||
void InputDeviceHandler::setFocus(Toplevel *toplevel)
|
||||
{
|
||||
m_focus.focus = toplevel;
|
||||
m_focus.window = toplevel;
|
||||
//TODO: call focusUpdate?
|
||||
}
|
||||
|
||||
|
@ -2939,21 +2939,21 @@ void InputDeviceHandler::setInternalWindow(QWindow *window)
|
|||
|
||||
void InputDeviceHandler::updateFocus()
|
||||
{
|
||||
auto oldFocus = m_focus.focus;
|
||||
auto oldFocus = m_focus.window;
|
||||
|
||||
if (m_at.at && !m_at.at->surface()) {
|
||||
if (m_hover.window && !m_hover.window->surface()) {
|
||||
// The surface has not yet been created (special XWayland case).
|
||||
// Therefore listen for its creation.
|
||||
if (!m_at.surfaceCreatedConnection) {
|
||||
m_at.surfaceCreatedConnection = connect(m_at.at, &Toplevel::surfaceChanged,
|
||||
if (!m_hover.surfaceCreatedConnection) {
|
||||
m_hover.surfaceCreatedConnection = connect(m_hover.window, &Toplevel::surfaceChanged,
|
||||
this, &InputDeviceHandler::update);
|
||||
}
|
||||
m_focus.focus = nullptr;
|
||||
m_focus.window = nullptr;
|
||||
} else {
|
||||
m_focus.focus = m_at.at;
|
||||
m_focus.window = m_hover.window;
|
||||
}
|
||||
|
||||
focusUpdate(oldFocus, m_focus.focus);
|
||||
focusUpdate(oldFocus, m_focus.window);
|
||||
}
|
||||
|
||||
bool InputDeviceHandler::updateDecoration()
|
||||
|
@ -2961,7 +2961,7 @@ bool InputDeviceHandler::updateDecoration()
|
|||
const auto oldDeco = m_focus.decoration;
|
||||
m_focus.decoration = nullptr;
|
||||
|
||||
auto *ac = qobject_cast<AbstractClient*>(m_at.at);
|
||||
auto *ac = qobject_cast<AbstractClient*>(m_hover.window);
|
||||
if (ac && ac->decoratedClient()) {
|
||||
if (!ac->clientGeometry().contains(position().toPoint())) {
|
||||
// input device above decoration
|
||||
|
@ -3000,7 +3000,7 @@ void InputDeviceHandler::update()
|
|||
toplevel = input()->findToplevel(position().toPoint());
|
||||
}
|
||||
// Always set the toplevel at the position of the input device.
|
||||
setAt(toplevel);
|
||||
setHover(toplevel);
|
||||
|
||||
if (focusUpdatesBlocked()) {
|
||||
workspace()->updateFocusMousePosition(position().toPoint());
|
||||
|
@ -3021,7 +3021,7 @@ void InputDeviceHandler::update()
|
|||
} else {
|
||||
updateInternalWindow(nullptr);
|
||||
|
||||
if (m_focus.focus != m_at.at) {
|
||||
if (m_focus.window != m_hover.window) {
|
||||
// focus change
|
||||
updateDecoration();
|
||||
updateFocus();
|
||||
|
@ -3034,14 +3034,14 @@ void InputDeviceHandler::update()
|
|||
workspace()->updateFocusMousePosition(position().toPoint());
|
||||
}
|
||||
|
||||
Toplevel *InputDeviceHandler::at() const
|
||||
Toplevel *InputDeviceHandler::hover() const
|
||||
{
|
||||
return m_at.at.data();
|
||||
return m_hover.window.data();
|
||||
}
|
||||
|
||||
Toplevel *InputDeviceHandler::focus() const
|
||||
{
|
||||
return m_focus.focus.data();
|
||||
return m_focus.window.data();
|
||||
}
|
||||
|
||||
Decoration::DecoratedClientImpl *InputDeviceHandler::decoration() const
|
||||
|
|
10
src/input.h
10
src/input.h
|
@ -422,7 +422,7 @@ public:
|
|||
*
|
||||
* This will be null if no toplevel is at the position
|
||||
*/
|
||||
Toplevel *at() const;
|
||||
Toplevel *hover() const;
|
||||
/**
|
||||
* @brief Toplevel currently having pointer input focus (this might
|
||||
* be different from the Toplevel at the position of the pointer).
|
||||
|
@ -485,18 +485,18 @@ protected:
|
|||
uint32_t m_lastEventTime = 0;
|
||||
|
||||
private:
|
||||
bool setAt(Toplevel *toplevel);
|
||||
bool setHover(Toplevel *toplevel);
|
||||
void updateFocus();
|
||||
bool updateDecoration();
|
||||
void updateInternalWindow(QWindow *window);
|
||||
|
||||
struct {
|
||||
QPointer<Toplevel> at;
|
||||
QPointer<Toplevel> window;
|
||||
QMetaObject::Connection surfaceCreatedConnection;
|
||||
} m_at;
|
||||
} m_hover;
|
||||
|
||||
struct {
|
||||
QPointer<Toplevel> focus;
|
||||
QPointer<Toplevel> window;
|
||||
QPointer<Decoration::DecoratedClientImpl> decoration;
|
||||
QPointer<QWindow> internalWindow;
|
||||
} m_focus;
|
||||
|
|
|
@ -601,7 +601,7 @@ void PointerInputRedirection::focusUpdate(Toplevel *focusOld, Toplevel *focusNow
|
|||
|
||||
if (internalWindow()) {
|
||||
// enter internal window
|
||||
const auto pos = at()->pos();
|
||||
const auto pos = hover()->pos();
|
||||
QEnterEvent enterEvent(pos, pos, m_pos);
|
||||
QCoreApplication::sendEvent(internalWindow(), &enterEvent);
|
||||
}
|
||||
|
|
Loading…
Reference in a new issue