x11: Cast Window to EGLNativeWindowType using a C cast
reinterpret_cast<>() will fail if the types we cast from and to have mismatching sizes. Unfortunately, there are platforms that have Window and EGLNativeWindowType of different size. This results in compilation errors. In order to work around those problematic platforms, this change replaces reinterpret_cast cast with a c style cast.
This commit is contained in:
parent
51925567f6
commit
df11acd467
1 changed files with 5 additions and 2 deletions
|
@ -221,8 +221,11 @@ EGLSurface EglOnXBackend::createSurface(xcb_window_t window)
|
|||
// eglCreatePlatformWindowSurfaceEXT() expects a pointer to the Window.
|
||||
surface = eglCreatePlatformWindowSurfaceEXT(eglDisplay(), config(), (void *) &nativeWindow, nullptr);
|
||||
} else {
|
||||
// eglCreateWindowSurface() expects a Window, not a pointer to the Window.
|
||||
surface = eglCreateWindowSurface(eglDisplay(), config(), reinterpret_cast<EGLNativeWindowType>(nativeWindow), nullptr);
|
||||
// eglCreateWindowSurface() expects a Window, not a pointer to the Window. Use
|
||||
// a c style cast as there are (buggy) platforms where the size of the Window
|
||||
// type is not the same as the size of EGLNativeWindowType, reinterpret_cast<>()
|
||||
// may not compile.
|
||||
surface = eglCreateWindowSurface(eglDisplay(), config(), (EGLNativeWindowType) nativeWindow, nullptr);
|
||||
}
|
||||
|
||||
return surface;
|
||||
|
|
Loading…
Reference in a new issue