buttons
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2 changed files with 23 additions and 17 deletions
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@ -238,25 +238,30 @@ namespace Oxygen
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buttonDetailColor( _client.backgroundPalette( this, palette ) ):
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buttonDetailColor( palette );
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// glow color
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QColor glow = isCloseButton() ?
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_helper.viewNegativeTextBrush().brush(palette).color():
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_helper.viewHoverBrush().brush(palette).color();
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// decide decoration color
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if( isAnimated() ) color = KColorUtils::mix( color, glow, glowIntensity() );
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else if( _status == Oxygen::Hovered ) color = glow;
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QColor glow;
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if( isAnimated() || _status == Oxygen::Hovered )
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{
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glow = isCloseButton() ?
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_helper.viewNegativeTextBrush().brush(palette).color():
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_helper.viewHoverBrush().brush(palette).color();
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if( isAnimated() )
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{
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color = KColorUtils::mix( color, glow, glowIntensity() );
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glow = _helper.alphaColor( glow, glowIntensity() );
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} else if( _status == Oxygen::Hovered ) color = glow;
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}
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if( hasDecoration() )
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{
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// shadow color
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if( isAnimated() ) shadow = _helper.alphaColor( glow, glowIntensity() );
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else if( _status == Oxygen::Hovered ) shadow = glow;
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// scale
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qreal scale( (21.0*_client.configuration().buttonSize())/22.0 );
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// decide on pressed state
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// pressed state
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const bool pressed(
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(_status == Oxygen::Pressed) ||
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( _type == ButtonSticky && _client.isOnAllDesktops() ) ||
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@ -264,7 +269,7 @@ namespace Oxygen
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( _type == ButtonBelow && _client.keepBelow() ) );
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// draw button shape
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painter.drawPixmap(0, 0, _helper.windecoButton( base, shadow, pressed, scale ) );
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painter.drawPixmap(0, 0, _helper.windecoButton( base, glow, pressed, scale ) );
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}
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@ -66,14 +66,14 @@ namespace Oxygen
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QPainter p( pixmap );
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p.setRenderHints(QPainter::Antialiasing);
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p.setPen(Qt::NoPen);
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p.setWindow( 0, 0, 18, 18 );
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p.setWindow( 0, 0, 21, 21 );
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// button shadow
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if( color.isValid() )
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{
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p.save();
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p.translate( 0, -1.2 );
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drawShadow( p, calcShadowColor( color ), 18 );
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drawShadow( p, calcShadowColor( color ), 21 );
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p.restore();
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}
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@ -82,11 +82,12 @@ namespace Oxygen
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{
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p.save();
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p.translate( 0, -1.2 );
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drawOuterGlow( p, glow, 18 );
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drawOuterGlow( p, glow, 21 );
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p.restore();
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}
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// button slab
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p.setWindow( 0, 0, 18, 18 );
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if( color.isValid() )
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{
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p.translate( 0, (0.5-0.668) );
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