wayland: Fix clipped thumbnails of client-side decorated apps

The buffer offset for client-side decorated windows is not 0, this plus
mixing the frame position and the client size may result in clipped
thumbnails of client-side decorated applications, such as gedit, etc.

BUG: 428595
This commit is contained in:
Vlad Zahorodnii 2020-11-27 15:59:48 +02:00
parent a3cf1b9205
commit e298caaa7a

View file

@ -1539,7 +1539,7 @@ QSharedPointer<GLTexture> OpenGLWindow::windowTexture()
return QSharedPointer<GLTexture>(new GLTexture(*frame->texture()));
} else {
auto effectWindow = window()->effectWindow();
QRect geo(pos(), window()->clientSize());
const QRect geo = window()->clientGeometry();
QSharedPointer<GLTexture> texture(new GLTexture(GL_RGBA8, geo.size()));
QScopedPointer<GLRenderTarget> framebuffer(new KWin::GLRenderTarget(*texture));
@ -1550,14 +1550,10 @@ QSharedPointer<GLTexture> OpenGLWindow::windowTexture()
GLRenderTarget::setVirtualScreenGeometry(geo);
QMatrix4x4 mvp;
mvp.ortho(geo);
mvp.ortho(geo.x(), geo.x() + geo.width(), geo.y(), geo.y() + geo.height(), -1, 1);
WindowPaintData data(effectWindow);
data.setProjectionMatrix(mvp);
QSizeF size(geo.size());
data.setYScale(-1);
data.setXTranslation(bufferOffset().x());
data.setYTranslation(geo.height() + bufferOffset().y());
performPaint(Scene::PAINT_WINDOW_TRANSFORMED, geo, data);
GLRenderTarget::popRenderTarget();